Basic Tips for Android App Development

Basic Tips for Android App Development

According to data from 2021, about 72% of active users of the planet use smartphones on the Android operating system. Against the backdrop of an annual increase in the share of mobile traffic in general, the fashion for mobile applications is gaining enormous proportions. Android, like Apple, occupies the bulk of the market, which means that all developers are trying to adapt to these companies.

Smartphone app development is evolving: the pace of new technology adoption is accelerating and web development budgets are getting higher. Think about it: according to data.ai and IDC, mobile game apps make up 61% of the global market.

Companies allocate large budgets for the development of their own applications, as today's consumer wants all the conveniences at their fingertips. In this article, we've compiled top mobile app development tips that will help your company avoid classic mistakes.

  • Preparation of all necessary tools

The "development environment" is the first thing you should prepare for quality development. Classic solutions - Android Studio and Android SDK.

Android Studio is an IDE, Integrated Development Environment. This is an interface that provides access to all tools when entering the target code. Android Studio opens all the necessary libraries and allows you to test through the "virtual device".

There is the Unity platform, a powerful multi-layer tool for developing cross-platform games that also supports Android. In addition, you can use Visual Studio with Xamarin - a great combination for building cross-platform C# applications.

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  • Create a new application project

This is the next step where you define the parameters of the future application. The process is simple but essential. In this step, you define the code and user interface elements that will be included in the application when it starts.

You also choose a base name and a package name for your new application: the base name is needed to identify the application by the audience, and the package name is used to distinguish the application from others in the system. Here you need to take into account that the package name must be composed taking into account the top domain and the base name.

  • Introduction to Libraries and Terminology

Do not be alarmed: it is possible that the inner content after the first steps will confuse you. Understanding the ornate logic of Android Studio on the go will be problematic, but nothing is impossible.

You will notice that the homepage already has a "template code" that is almost identical across projects and applications and is required for the core functionality to work.

MainActivity.java or MainActivity.kt are the main logic files that will define the behavior of your application.

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Layout files define how buttons, windows, and text will be added to the system.

The Android Manifest is responsible for the app's orientation, functionality, and version.

The Drawable holds the images that you will refer to.

?Values? contain an important things, like color codes (making it easy to change the look of the entire application).

And with Gradle, you can merge all your files for convenience, or to create an app preview.

  • Testing

Have you familiarized yourself with the functionality and tools? Test your possibilities! Ready-made prototypes can be tested using the Android emulator, which creates an image of a smartphone, similar to a physical one.

You can change your virtual device settings such as screen size, android version, etc. Be sure to check that your virtual device matches the minimum SDK - this is the setting you set at the very beginning.

In addition, you can connect your smartphone to your computer and use it to test a new application. However, you need to enable connect developer options and error debugging.


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