Art vs Design – Understanding the difference and implications on your job

Art vs Design – Understanding the difference and implications on your job

In 2019 something rather remarkable happened: For the first time, a car was recognised by an Italian court as a “work of art” – it was the beloved Ferrari 250 GTO. 

When you get to speak to a lot of experience transportation or automotive designers as I have to pleasure to do day in, day out, the reaction to this news was often “that’s indeed what we do, we create art”. 

Picture Courtesy of Bonhams

In today’s fast moving, commercial and capitalistic culture, the old motto of “form follows function” is becoming increasingly more important as it lays the way to a fast process of product development. Taking the time to make a product beautiful takes time – and time is something that a lot of companies simply do not have. They want to make money – quickly. 

How do we make money? By selling an aesthetically appealing product. This can be physical, digital or a service product but they all have one thing in common (on most cases): They are bought because of some kind of emotional connection with a combination of usage and personal need. This “sell” can happen either internally at a company or externally to client or end customer. 

So when you are a Designer, your main job is to work on something for a specific customer group that has been identified to sell it to this specific group of people. 

This creative process is led by grander structures that have an effect on your work – schedules, start of production, budgets, manpower etc. all effect your job. The more you understand these implications and have the ability to work and collaborate with them, the “better” your product will be in the end. 

One Executive Design Manager mentioned some very interesting to me that I will not forget: “I prefer the German word “gestalten”. It means we give a form to something – no matter what it might be. It also comes with a connotation to do something in a group or with a team – it can’t be done alone”. The longer I work within the creative area, the more I understand what he meant. 

I have come across a lot of some incredible creative people that have often times mentioned to me – “the industry is not creative at all, it’s only about creating a product. My love lies in art”. 

It does not mean that the process of creating a product is not creatively demanding at all. It means that the creativity of individuals are used in the way a company sees to achieve the goals it has set itself. 

Art does not give you these restrictions. Restrictions in design are external, restrictions in art internal. They are set by every artist themselves – the control fully lies with the artist and is not interfered with from outside factors.

It does not mean that both art and design cannot mix. However, it is a fundamental piece of information that every young designers needs to understand and accept – it will not only make you a better designer but also a better artist.

If you would like to know more about how design and art go hand-in-hand listen to our latest episode of the Gestalten Podcast with Borgward Chief Designer Benjamin Nawka - available here, on Spotify and Apple Podcasts.

All the best and stay safe,

Martin


Simon T. Gorski

Entrepreneur with 13+ years of experience designing products that impact markets. | Founder & CEO @Entwurfreich | Founder & CEO @Molekuel

10 个月

Excited to delve into your thoughts on this captivating topic, as it undoubtedly sheds light on the unique dynamics that shape the design world. Martin Groschwald

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Alain Lonay

Project Director , Cross carline and modules , Ai evangelist chez Renault Design

4 年

The very example of the GTO shows the multi-dimensional aspect of the question and its futility maybe . Is it the intention , the process or the result that counts ? In legal term it may be necessary to classify things as art piece , design object or else but does it make sense ? The GTO was not created to become art , it did not go through a Design process ( it is one of the few Ferraris that was not designed by Pinifarina ) and was not meant to please , it is the result of the needs of racing and the requirement to produce a certain number of road going cars for homologation . Yet it has inspired every car designer in the world who tried ( and failed ) to equal its perfection and it is now considered art .

Luis Agulló Spottorno

Automotive and Industrial Designer. Vocational Artist

4 年

Martin, great article, I could not agree more. I’ve been working in between both art and design worlds for the last ten years and, although there is a big difference in the approach when designing an object or creating a piece of art, sometimes the red lines that make the difference are not so easy to identify. Remeber the lemmon squeezer that Philippe Stark designed in the early 90’s?

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