Apple Vision Pro: Just Beta Testing?
Akshat Tyagi
Research and Insights | Emerging Technology | Cybersecurity | AI | Blockchain | Quantum Computing | Metaverse | Ex. Gartner | Ex. Protiviti | Ex. EY
As I said I am an Apple fan, so please bear with me if out of nowhere I'll start praising Apple. ??
See we all would agree on one thing, Apple has consistently positioned itself as an industry leader, well renowned for its innovative products and forward-thinking approach. With the recent unveiling of the Apple Vision Pro, the company has once again captured the attention of tech enthusiasts and industry analysts alike. But the company's foray into AR/MR with the Vision Pro has sparked heated debate.
Now the question with which I am currently living is - Is Apple Vision Pro a Path to the future or is it just a Beta Testing model?
This case study delves into the arguments surrounding this popular device, offering insights into Apple's potential long-term vision and analyzing similar instances from their past.
But before starting I want to make an announcement - Yes, I AM A BELIEVER in the concept of augmenting the reality and also truly believe that with Vision Pro, the possibilities can be endless. But at present IMO this version of Vision Pro is not meant to be a mass success but rather it is just a stepping stone to Apple's future Vision. Yes, I have possible (yet debatable) analogies to prove this.
Let's do a bit of a revision first:
What is an Apple Vision Pro:
At its core, the Vision Pro is a wearable headset that integrates digital information and experiences into the user's physical environment. Equipped with advanced sensors, high-resolution displays, and spatial audio capabilities, the Vision Pro offers users an immersive AR/MR experience. It costs in the US around $3,499/-.
So, what can users expect from the Vision Pro?
Imagine being able to overlay virtual information onto the world around us ?? – from navigation directions and real-time translations to interactive games and educational content.
Apple's track record of interconnected devices, like the iPhone and Apple Watch, is renowned. With the Vision Pro, Apple extends this ecosystem into AR/MR, promising a user experience that effortlessly bridges the gap between the physical and digital worlds.
How is this different from the Google Glass?
While both devices share some similarities – namely, their ability to overlay digital information onto the user's field of view – several key differences set them apart.
Some of the biggest factors that at present will hinder the Vision Pro's mass adoption are:
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Here are the real questions:
According to me, Apple is aiming for something known as a 'Complete AR Immersion' - Wait I will explain this in the latter half of this case study.
Before I explain Apple's probable plan of 'Complete VR Immersion', below are my reasons based on which I gave this statement that maybe Apple was aware that this version of Vision Pro could fail but still they went ahead and launched it:
The Apple Lisa (1983): It was the first commercial machine that used a graphical user interface (GUI) instead of a command line. However, the Lisa introduced many new ideas that were later used in more successful products, such as the Macintosh.
Apple Newton (1993): This Personal Digital Assistant (PDA), introduced innovative handwriting recognition. It wasn't a commercial success, but it laid the foundation for future devices like the iPhone and iPad that refined the concept of pen-based computing and touchscreen interfaces.
Apple Power Macintosh G4 Cube (2000): A compact computer blending design, hindered by limited upgrade options and a hefty price tag, curbing its appeal. Despite commercial failure, the Cube's design echoes successes like the Mac mini and iMac G4.
Apple AirPower (discontinued in 2019): The wireless charging mat aimed for simultaneous device charging faced heat management issues and was never released. Despite this, its development contributed to MagSafe technology and spurred broader wireless charging adoption in Apple devices.
Apple's long-term vision is to achieve 'Complete AR Immersion' - Let me explain this!
But what is a Complete AR Immersion and how can it be achieved?
Conclusion
Wait does this mean all the current or early users are indirectly the beta testers? Well maybe yes! ??
JK, maybe none of the above can be true and maybe all of it can be exactly what Apple is aiming for. It's all way too early to comment. Only time will tell if Vision Pro becomes a groundbreaking success story or a footnote in Apple's history.
Am I buying this? Umm ?? Well I am okay testing it for Apple but as of now falling short of a few bucks. (I mean falling short of $3400/-)
It's amazing to see the excitement around?Apple?Vision Pro! If you're intrigued by this innovation, take a moment to explore our post on Apple Vision Pro impacting?Higher Education.?https://www.dhirubhai.net/feed/update/urn:li:activity:7169366071383080960
Senior Key Accounts Manager in Zomato Limited
1 年This is indeed an interesting analogy!????
I ghostwrite Educational Email Courses for C-suite executives of B2B tech startups with series C funding. 10+ years working with B2B brands.
1 年Exciting times ahead for Apple's Vision Pro! Can't wait to see how it unfolds. ??
Accenture Strategy & Consulting | Ex - Amazon JV
1 年These are some really good insights! Thanks for sharing!
Advisor Ai & Healthcare for Singapore Government| AI in healthcare | 2x Tedx Speaker #DrGPT
1 年I believe the Apple Vision Pro Will have a huge impact on Healthcare. Join our linkedin group. I wrote a book on the Apple Vision Pro and healthcare. https://www.dhirubhai.net/groups/14393350