80 Level Weekly Newsletter (November 11 – November 17)

80 Level Weekly Newsletter (November 11 – November 17)

NEWS

Unreal Engine 5.5 Is Here

Unreal Engine 5.5 is here, with major upgrades to animation authoring, ICVFX, mobile game development, developer iteration toolsets, and a new lighting feature called MegaLights.

Learn more: https://80.lv/articles/unreal-engine-5-5-is-here/?utm_source=li-newsletter


OpenAI Describes Artists' Use of Glaze & Nightshade as "Abuse"

OpenAI described Digital Artists' use of anti-scraping software like Glaze and Nightshade as "abuse," indirectly suggesting that the tools do indeed work.

Sometimes, even one word speaks volumes: https://80.lv/articles/openai-describes-artists-use-of-glaze-nightshade-as-abuse/?utm_source=li-newsletter


Blackmagic Design Shipped DaVinci Resolve 19.1

DaVinci Resolve 19.1 is now available with new Fusion titles and effects, better handling of interlaced media, USD scene export from compositions, spatial photos and videos support, and more.

Details: https://80.lv/articles/blackmagic-design-shipped-davinci-resolve-19-1/?utm_source=li-newsletter


Check Out This Ghibli-Inspired Plant Growth FX Made in Houdini

Check out this Ghibli-inspired animation with stunning plant growth effects created in Houdini by Jonathan Formosa.

See more: https://80.lv/articles/check-out-this-ghibli-inspired-plant-growth-fx-made-in-houdini/?utm_source=li-newsletter


This WIP System Allows One to Generate Photoreal 3D Roads

Check out this impressive WIP realistic roads generator, set up by 3D Generalist Ethan Davis with Blender's Geometry Nodes.

Details: https://80.lv/articles/this-wip-system-allows-one-to-generate-photoreal-3d-roads/?utm_source=li-newsletter


Check Out This Delicious 3D Food Made in Blender & Substance 3D

Check out this delicious 3D artwork made by Wail Tameem with Substance 3D Painter and Blender.

More renders: https://80.lv/articles/check-out-this-delicious-3d-food-made-in-blender-substance-3d/?utm_source=li-newsletter


INTERVIEWS

We Spoke to Kotte Animation About Blender, Art Style & Creating the 'Squid Game' Parody Video

We spoke to Kotte Animation about his experience with Blender, the "eye-pleasing ugliness" art style, and the working process behind the legendary "Pro Squid Game Players be like" parody video.

Read the interview: https://80.lv/articles/we-spoke-to-kotte-animation-about-blender-art-style-creating-the-squid-game-parody-video/?utm_source=li-newsletter


Learn to Create Delicious Stylized Orange Iced Tea in Blender

Farrukh Abdur discussed how the tasty stylized Autumn Tea project was set up, explaining how he painted it with Blender's Grease Pencil tool and showing his texturing technique.

Full interview: https://80.lv/articles/learn-to-create-delicious-stylized-orange-iced-tea-in-blender/?utm_source=li-newsletter


Creating a 3D Model of an Orc Inspired by Lord of the Rings in ZBrush

Renan Menendes showed us the workflow behind the Orc Warrior project, which was inspired by Lord of the Rings and Warcraft Cinematics, and discussed the creation of the character's eyes, hair, and teeth and texturing the skin using ZBrush, Maya, Photoshop, and Substance 3D Painter.

Full interview: https://80.lv/articles/creating-a-3d-model-of-an-orc-inspired-by-lord-of-the-rings-in-zbrush/?utm_source=li-newsletter



Jhon Jairo Arango Hurtado

Tecnología en Producción Multimedia

1 周

Una idea fantástica... Excelente ??

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