80 Level Weekly Newsletter (April 29 – May 5)
NEWS
Unity 6 Preview Has Been Released
Unity 6 Preview has been officially released, introducing rendering updates, new lighting options and multiplayer workflows, AI tools, and much more.
Long-Awaited Cozy Castle-Building Game to Get Launched in May
Tiny Glade, a long-awaited cozy castle-building simulator, is finally getting launched as a playable demo later this month.
Here's what you can expect: https://80.lv/articles/long-awaited-cozy-castle-building-game-to-get-launched-in-may/?utm_source=li-newsletter
Don't Miss Your Chance to Study ?efki Ibrahim's Character Art Techniques
Renowned Character Artist ?efki Ibrahim has launched a brand-new course on photorealistic 3D character creation.
Don't miss the chance to learn the maestro's techniques: https://80.lv/articles/don-t-miss-your-chance-to-study-efki-ibrahim-s-character-art-techniques/?utm_source=li-newsletter
Jettelly's New Book On Unity's Shader Functions Is Out Now
Elevate your projects with Shaders and Procedural Images for Technical Art e-book from the authors of The Unity Shaders Bible, covering essential topics for shader development in Unity, including polynomial and trigonometric functions, implemented with HLSL and Shader Graph to create shapes and figures in 2D & 3D.
Get it here: https://80.lv/articles/jettelly-s-new-book-on-unity-s-shader-functions-is-out-now/?utm_source=li-newsletter
Twinmotion 2024.1 Gets New Render Layers System & Scattering Tools
Twinmotion 2024.1 Preview is now available, introducing a new Render Layers system, Spacing & Area scattering tools, and revamped camera and animation settings.
领英推荐
CLO Virtual Fashion Released Marvelous Designer 2024.0.173
CLO Virtual Fashion has released Marvelous Designer 2024.0.173, introducing a new USD workflow with Unreal Engine 5.4.
Learn more: https://80.lv/articles/clo-virtual-fashion-released-marvelous-designer-2024-0-173/?utm_source=li-newsletter
INTERVIEWS
From Doom Mods to Retro Horror FPS: the Journey in Progress
Game Developer Rekkimaru told us about his upcoming FPS Shraud, teased some cool "exotic" weapons, and shared how he wanted to relive Nightmare Creatures in this spiritual successor.
Read the interview: https://80.lv/articles/from-doom-mods-to-retro-horror-fps-the-journey-in-progress/?utm_source=li-newsletter
Learn How To Create A Cozy Kitchen Scene With Unreal Engine 5 & Maya
Tam Le has shared a detailed breakdown of the Cozy Kitchen project, explaining how the delicious fried egg was set up in Maya and ZBrush and how a homey, nostalgic atmosphere was achieved with UE5.
Full breakdown here: https://80.lv/articles/learn-how-to-create-a-cozy-kitchen-scene-with-unreal-engine-5-maya/?utm_source=li-newsletter
Recreating The Original Clear Shell Game Boy With 3ds Max & 3D Painter
3D Artist Carla Albertelli talked to us about the Game Boy project, explaining how the transparent shell version of the gadget was modeled and textured with 3ds Max and Substance 3D Painter.