6 steps to a successful playtesting process for an indie developer

6 steps to a successful playtesting process for an indie developer

In today's edition, we have a featured blog on playtesting for indies, plus plenty of news featuring the likes of Marvel, Rocksteady, and more.

6 steps to a successful playtesting process for an indie developer

Maxim Kiselev, an indie game developer best known as the co-creator of HighFleet, outlined the playtesting roadmap for indie developers.

Before you jump to conclusions — playtesting isn’t always costly. Indie developers on a tight budget start by testing games for free: involving friends, acquaintances or fans. Later, when there's a bit more room for some spending, developers use low-cost methods like questionnaires and surveys. What’s in it for the people? Participants can be rewarded with game bonuses or free access to the full version after release.
Professional playtesting, which is the most expensive option, is typically reserved for targeting specific audiences (with the help of professional testing services), testing complex or large-scale games, or preparing for a multi-platform release.

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