15 FAQs to Make Your First Design Sprint Successful
Alvin Hermanto
High-impact, low-risk MVP acceleration partner for non-technical founders ?? Fractional CXO – Specialist in SaaS, Ecommerce and transactional B2B & DTC
Running your first design sprint can be daunting for anyone.
Maybe your company is small, and it was easy to get people on board. Or maybe you’ve spent weeks convincing upper management to try it out. Or you’ve jumped through hoops to find that one week when everyone’s available.
Either way, you want your first design sprint to be a positive experience for everyone.
I’ve run enough design sprints to know there are many things that could go wrong, so preparation is crucial. In case you missed it, I wrote the basics of design sprint that covers the foundation of a sprint. Below I’ve written the top questions that you’re probably wondering about before you start your first design sprint.
1. How big of a problem should I tackle in my first design sprint?
Firstly, make sure the most appropriate way to solve the issue is through a design sprint. You don’t want to spend 5 days on a small issue that could’ve been solved in one or two meetings. But you also don’t want to tackle a huge area of your product that everyone gets overwhelmed.
As a guidance, your problem should be important and specific, that you could potentially produce a solution within a week. Examples include:
But chances are you won’t know what a specific problem looks like if this is your first time. Just go with what you think is the best problem to solve. During the sprint, you will quickly realise whether the issue is too broad, too small, or just right.
The whole idea behind a design sprint isn’t to build the perfect solution. It’s about embracing the concept of continuous improvement. Every design sprint brings you one step closer to an ideal solution.
2. Do I need full 5 days to run a design sprint?
Yes, since this is your first time. Although you can condense sprints into 3 or 4 days, I’d advise against taking a short cut until you’re comfortable running them. And make sure everyone is fully focused on the sprint throughout. Don’t let participants do any other work unless it is urgent.
3. What if I’m missing a writer or a designer for prototype design?
This can happen if your company outsources the prototype and product development. In this case, you can invite them to be part of your design sprint. If this isn’t possible, go with your best available person who can write or design, even if their skills aren’t at a professional level.
Based on my experience, most CEOs, founders, product managers, and marketers are not bad at writing or designing. If you’re working with an agency or consultant, they should be able to source someone for you. Our agency, Relab, will “lend” a designer to assist in your design sprints.
4. What do I need to prepare for the design sprint?
The more you prepare, the more likely your first design sprint will be a success.
5. Do I need to recruit users beforehand?
Yes. Don’t leave this to the last minute. You need a minimum of 5 users to test your prototype. Make sure you explain to them what is going to happen, and ensure they are comfortable on the day itself. Snacks and smiles always go a long way.
6. Who should be the facilitator? Is it better for him or her to be internal or someone external?
It’s best when the facilitator is an external third party. They are more likely to be neutral and will have no agenda other than solving the problem in hand. There’s no office politics to deal with or previous issues you need to skirt around.
Otherwise, pick someone neutral internally, who has good communication skills. It’s even better if they have experience running workshops. The design sprint advocate usually ends up being the facilitator. They are usually product managers, UX designers or even an agile coach.
7. What type of personality is best for a facilitator?
When selecting a facilitator for your design sprint, you’re looking for someone who is:
8. How should I plan the design sprint agenda for the 5 days?
Here is a sample of a 5-day design sprint agenda:
Day 1 – Mapping
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Day 2 – Ideating
Day 3 – Review, voting and storyboarding
Day 4 – Prototyping
Day 5 – Testing and Reviewing
9. How long should breaks be?
Lunch breaks for Day 1, 2 and 3 are about 1 hour. Morning tea and afternoon tea can be 15-20 mins each.
On Day 4 and 5, I usually leave it to the team to decide on their own breaks. The fourth day is usually intensive, so you may end up eating lunch at your desk if you’re building the prototype.
On Day 5, you will be busy doing back-to-back user testing and interviews. Breaks may be shorter. As long as your users are comfortable, well-briefed and well-fed, the day should run without a hitch.
10. How do you document everything in a design sprint?
In a design sprint, documentation are often photos of your whiteboard and papers with all ideas and discussions. Just assign one person to capture this throughout. If you’re using a software, everything is automatically saved.
For user interviews, all team members should write their own notes. I recommend recording all user testing and interviews, using a camera and screen recording, to avoid missing anything such as facial expressions, reactions, and user behaviour.
After the sprint, our agency will produce a User Interview Feedback report with the next recommended steps.
11. What if you run out ideas during the sprint?
Design sprints are designed with enough activities to generate ideas, so this is highly unlikely. If this is still happening, it could be the facilitator is not doing enough to extract ideas from everyone in the room or there isn’t enough teamwork. If everyone pitches in, there will be plenty of ideas. In all my design sprints, we tend to have too many ideas that you need to drop a few to make discussions and voting easier.
12. What if you generate a lot of bad ideas?
Technically, only your users can say whether your ideas are bad. That only happens on the last day during user testing. Ideas that are glaringly awful are usually eliminated quickly during sprint activities.
If your users think your prototype was bad, then you know what not to do in your next solution. At the very least, you didn’t spend a lot of money building a product or product feature that your users hate.
13. What happens after a design sprint?
After a sprint, you should have a clearer picture on your product, market fit and users. You will have your answers to your burning questions and assumptions. Based on user feedback, you can either have:
14. How to reduce conflict, stay on the agenda and keep people motivated?
15. Any last tip?
Trust the design sprint process.
It’s important to outline to the participants on what to expect each day. Here is a typical pattern I see:
Sometimes, the process is more valuable than the outcome. I’ve facilitated sprints where participants were inspired to do bigger things after, like switching careers, pursuing a new field, or even starting a business on their own. The design sprint process can broaden your mind, on a personal and professional level.
I hope these answers will guide you towards a positive first sprint. Don’t worry too much if it fails spectacularly. It will serve as a valuable lesson on how you should approach a problem, your teams, and users.