The 10 keystones to fun and engaging event-based learning for your team
???Tyler Hayden, CSP, BRM (OEE)
Best Selling Author, Motivational Speaker, Team Building Expert & Engagement Consultant
The 10 keystones to fun and engaging event-based learning for your team
Did you know that event-based learning is an effective way to boost your team’s innovation and engagement?
Here is a roadmap to event-based learning with 10 keystones to consider:
1.?????Check in – Use quick, grounding questions to focus on the content. We love to use tools like the Magic 2 Ball for this.
2.?????Review agenda – Share the expected outcomes for the day not just the timings - but the content outcomes.
3.?????Assign roles – Notetaker, timekeeper, (even Devil's Advocate), etc. These can be shared and moved for longer events.
4.?????Mini event – warm up the group using a small event/icebreaker that mirrors the main learning event. (i.e. problem solving, planning)
Check it out here: https://teambuildingschool.xperiencify.io/
领英推荐
5.?????Participation – Encourage balanced participation throughout (use varying group sizes).
6.?????Reframe – Bring the groups back to the main objective if they get off track. Set up a parking lot for ideas so you can stay on track but not lose valuable thoughts.
7.?????Pauses – Allow for pauses as people synthesize the data. People's brains are like sponges - they need a little squeeze or break from adding water to them to be effective.
8.?????Breaks – Strategically plan for stretch, drink, and other breaks. This is often when breakthrough emerge - and it helps with relationship building.
9.?????Timing – Break things into time blocks no longer than an hour for longer events that are in person. Remote should be in 20 to 30 minute blocks.
10.??Closure – Create a logical end to the learning event. This can include a wrap up of what was achieved, kudos given to each other, and next steps.
Do you use event-based learning events with your team? Do you follow a roadmap similar to this one?
Keep an eye out for my next couple of posts.
I’ll provide you with specific tools you can use to facilitate your events effectively.
Give me a follow and hit the notification bell ?? so you don’t miss out!
See you next time!
Next Trend Realty LLC./wwwHar.com/Chester-Swanson/agent_cbswan
1 年Thanks for Sharing.
We sell GREAT tools for engagement and collaboration, globally. Lost Dutchman's Gold Mine game and the Square Wheels images.
1 年Good list and I would add Challenges, Collaborations, and Successes to the overall package. In our games, we give teams sufficient but not excessive resources so they are challenged to plan well and manage information and other resources to optimize results. They SEE it as a competition but the real goal is to generate collaboration between teams to optimize overall results. We see many different kinds of events where success is really difficult. Sure, most people like challenges but many do not really want to see themselves die because of unforeseen "game features." My view is that SOME success is better than failure. But many designs allow for ONE winner and the rest of the teams fail; often this generates a "Blame Frame" where players do not accept accountability and push their failure on to other things and not their planning or preparation. There is PLENTY of competition in organizations that is measurably sub-optimizing organizational results, so my preference is to focus on generate more collaboration, especially between teams (and departments).