??? At Zona Restoration, our Build Back Techs are true masters of their craft! ????? With a keen eye for detail and years of experience, they excel in texturing techniques that perfectly match your existing surfaces. Whether it’s a subtle finish or a bold statement, we ensure seamless results that bring your space back to life. ???? Let us help you restore your home to its former glory! Reach out today for a consultation, and experience the Zona Restoration difference. ???? #ZonaRestoration #BuildBackTechs #MasterTexturers #HomeRestoration #SeamlessFinish
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Looking to improve the realism of your landscapes in Unreal Engine Here’s a simple tip for better terrain blending! Use height-based blending to seamlessly transition between materials like grass, rock, and sand. As the terrain’s elevation changes, different textures automatically take over, creating smooth, natural transitions. Combine this with slope-based texturing for a more organic look—steep areas can show rocks, while flatter areas are covered with grass or dirt. This technique makes the landscape feel more alive and less like a collection of disconnected surfaces. How do you blend your terrains for realistic results? Environment By : Jan Golmic #UnrealEngine #TerrainDesign #EnvironmentArt #GameDevelopment
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Make Your Landscapes Stand Out with Realistic Transitions! Ever struggled with harsh material edges in terrain design? Try slope-based texturing to automatically apply materials like rock on steep surfaces and grass on flatter areas. Combine this with height-based blending for seamless transitions between materials like dirt and sand, creating an organic and believable look. These small changes can bring massive realism to your environments. What’s your favorite trick for blending materials in Unreal Engine? Let’s hear it! #UnrealEngine #EnvironmentDesign #GameDevelopment #LevelDesign
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Want Your Landscapes to Look More Realistic? Try This! Struggling with repetitive or artificial-looking terrain? Here's a quick trick to fix that: 1?? Layered Noise for Terrain Sculpting: Add procedural noise layers to your landscape sculpting process. This introduces natural bumps and ridges, breaking uniformity. 2?? Heightmap Detailing: Use high-resolution heightmaps for finer details like erosion lines or small terrain features. Tools like Gaea or World Machine can generate these effortlessly. 3?? Material Blending with Finesse: Blend textures using slope and height data. For example, rocky surfaces for steeper angles and grass for flatter areas. This gives a lifelike transition between materials. A little attention to detail can make your environment pop. What's your favorite way to craft terrain in Unreal Engine? #UnrealEngine #EnvironmentDesign #GameArt #TerrainBlending
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Introducing the updated Procedural Fence, Vegetation, Road & Brick Wall Generator! ?? ?? New Road Generator Modifier: Create and customize roads like never before with curve-based paths, streetlights, crash barriers, and flexible designs. ?? Enhanced Fence Generator: Boost performance with Occlusion Culling and intuitive Geonode property descriptions. Perfect for large-scale environments, this tool offers: ? Real-time terrain sculpting. ? Game-ready fences, grass, and roads. ? Complete flexibility with procedural design. Ready to revolutionize your workflow? ?? Explore Blender Tool Here: https://lnkd.in/gPid4JeH . . . #Blender3D #BlenderMarket #GameEnvironment #ProceduralTools #IndieGameDev #VirtualDesign #CreativeTools #300Mind
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How to Create a New Shape and Add Texture https://lnkd.in/dEaZFtnT How to Draw and Edit Curtain Wall in Vectorworks https://lnkd.in/dHSwMhPB
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Want to elevate your Unreal Engine landscapes? Here’s a pro tip for realistic water integration: Use vertex painting to blend wet textures along riverbanks and shoreline areas seamlessly. This technique adds detail where water meets land, creating realistic transitions. Pair this with planar reflections for water surfaces to capture the surrounding environment accurately, adding depth and immersion. How do you integrate water into your environments? Share your techniques below! #UnrealEngine #EnvironmentArt #GameDevelopment #LandscapeDesign
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Looking for a realistic rock model for desert environments? The Desert Rock Realistic 3D Model is here! ??? High-res textures, detailed surface structure, and natural shapes make it perfect for any project. Fully compatible with Roughness and Metalness workflows, no extra plugins required for seamless integration. ?? #3dmodeling #gamedev #textures #desertrock #digitalart
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Creating #environments on #UnrealEngine out of glacial ice and snow assets and textures. I experimented with lighting and used references for the layout and final product. #unrealengine #environments #lighting #3Dmodel
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Is Ambient Occlusion a feature that adds shadows? In SketchUp, you have separate control over both Ambient Occlusion and shadows. Aaron is here to explain how they affect your model differently and how to use them together to get the best-looking model possible. #Visualize3D
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Want your environments to truly captivate? ?? Realistic water can make all the difference. Here’s how to enhance your water bodies: ?? Planar Reflections: Use Planar Reflections to capture detailed reflections for calm water surfaces. It’s a game-changer for lakes and ponds. ??? Underwater Effects: Add post-process volumes to simulate underwater visuals like color grading, blur, and light scattering for added immersion. ?? Gerstner Waves: For dynamic waves, integrate Gerstner Waves in your material setup to replicate natural ripples and movement. ?? Bonus Tip: Combine water materials with ambient sounds and particle effects for ultimate realism. What’s your secret to creating stunning water environments? Let’s discuss below! ?? #UnrealEngine #EnvironmentArt #RealisticDesign #GameDevelopment #3DArt
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