It's pretty cool to see two Skender projects featured in this NVIDIA article on how NVIDIA AI is used in the world of reality capture! One example shows some of the advantages of 3D gaussian splats vs photogrammetry. The other example shows how we use Waldek Technologies Gauzilla Pro for time lapsed gaussian splats. Thanks for the great article Paul Logan and Elijah Gray! Ken Flannigan Sean Young Yoshiharu (Josh) S. Michael Rubloff
See how we are is transforming #RealityCapture with NeRFs, Gaussian Splatting, and innovations like fVDB and Neuralangelo. ?? Dive into how these tech advancements can enhance visualization and decision-making in #AEC. ?? https://nvda.ws/3U1ZRho #AI #3DModeling
Senior Solutions Engineer @ DroneDeploy | Reality Capture
1 个月Dude!