Every Monday our team partakes in a creative exercise. Recently this has resulted in a slew of PXPK memes. As a hybrid studio there are many days Ben Heuser ends up alone in the studio. Thanks for meme-ifying his experience Matt Hoelter!
Pixel Park的动态
最相关的动态
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This video comes with a warning, you won't be able to stop watching it! You know Owen through the work he has done with many developers, now discover his latest adventure BeepBoopAudio https://lnkd.in/gFQTU2mz
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??Starting Monday with good news! ??A new article by Artem Gordieiev on the topic "Is it possible to gift or bequeath a game character?" has been published dev.ua ??You can read it at the following link: https://lnkd.in/dYrvT7xx
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Another WIP demo for Game Developers Conference: - boot up sequence - player vitals - score - weapon select - map & radar - team chat - mission timer - reticle & scope And even an interactive music player with rad tunes by RVRSPLAY! All this and more with Rive UI in Unity ????
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New Post: Pokemon GO: Which Lycanroc is best between the Midday Form, Midnight Form, and Dusk Form - https://lnkd.in/dq9h-ePp
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This video comes with a warning, you won't be able to stop watching it! You know Owen through the work he has done with many developers, now discover his latest adventure BeepBoopAudio https://lnkd.in/gZEksNu6
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Global Game Jam 2024 Retrospective! Fun event put on by the GGJ organizers and Seattle Indies this year! Great to be able to go there in person at Digipen also. I was really happy with what we put out also with a team of people put together on the spot on the first day. We were inspired by stuff like Game and Wario especially with the “Make Me Laugh” theme pushing us toward couch-competitive style minigames that are always fun and a good laugh. Can check it out here! https://lnkd.in/dxtQEubM Overall I’d say, the good: 1. The newest 2023 Wwise version adding Web targeting for Unity worked fantastic, after using old versions from 2022 it felt like a big upgrade. 2. Happy with most of the sounds I made in such a short time, over 100 media items in the project because so many mini-games and events, especially loved the sounds in the chair racing pinball minigame! 3. Teammates were great, Rey Perez made some fantastic and silly music, Conor Brennan, Tal Wilfand, Lyra Riley did some great programming work with the minigames and tying everything together. The not so good: 1. Mixing remote and local team setup is difficult, as remote people have a harder time communicating directly with the local team. As someone who doesn’t have a laptop, commuting 90 minutes for the event in both directions was extra strenuous! 2. A balanced team definitely feels important. We ended up with something like 8 programmers I believe in total, and while good, it meant our singular artist, composer, and myself felt like crunching from the start to get all the assets for the 4 different minigames. Also shoutout to Jake for brainstorming and keeping people in contact, and Shelby for dealing with all the art we needed for the game!
Haha Havoc by Jakey, Khao Studios, Lychees, TheReyPerez, Hoshiiiiiii, SoupScythe
yaahcoob.itch.io
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What do Game Developers really want from a Voice-Over Demo Reel? I've heard lots of wildly differing opinions on this over the years, but we are all so desperate to sound as though we know our business inside-out, that many of us won't do the one thing that might help... ask. I'm about to put together a new reel, so I thought I'd just ask the questions we so often want the answers to. * Is it okay to have music or sound effects in there? * How do you prefer to be approached by V/Os proffering demos? * Are you looking for specific emotions, or specific types of read? * When casting for a new game, where do you begin your search? * Is there something V/Os do on demos that you really wish they wouldn't? #Voiceover #GameDev #VoiceActing #Casting #DemoReel
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Let's Build: How to #code a #videogame Start Screen in #scratch In this #technology #tutorial, we learn how to #code a #videogame start screen in #scratch. We do this by clicking on an existing sprite (DA logo) and then broadcasting 'Start Game' message that begins the #videogame. This is an easy way to start a #videogame without having to press the green flag in #scratch. https://lnkd.in/gBj5vs7y
Let's Build: How to #code a #videogame Start Screen in #scratch
https://www.youtube.com/
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Feature on weddingsonline Live, Fun, Interactive Sax tunes with #tommysaxireland ???? #weddingsax #Irelandweddings #weddinggoals #live #fun #interactive #partysax #corporatelife #tommysaxireland
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Thanks for the interview! We answered some questions about the development of Candle Knight.
Today's release is an interview with the fantastic "Candle Knight" team at Dracma Studios!? Watch the premiere of the talk with us happening now (6pm EST): https://lnkd.in/gwt8QqTW
Meet the Devs: Candle Knight
https://www.youtube.com/
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Animator & Motion Designer
3 周You know we all have our preferred battle stations