"Embark on a Journey of Scientific Discovery: Explore Supersci's Interactive Learning Platform" Are you ready to dive into the fascinating world of science? Look no further than Supersci's interactive learning platform! With Supersci, learning science isn't just educational—it's an adventure. Our platform offers a dynamic environment where scientific concepts come to life through engaging videos, immersive simulations, and captivating hands-on experiments. Imagine exploring the depths of the ocean, dissecting a virtual frog, or launching a rocket into space—all from the comfort of your own home or classroom. With Supersci, the possibilities are endless. Our platform is designed to spark curiosity, foster exploration, and ignite a passion for science in learners of all ages. What sets Supersci apart is its commitment to interactive learning. Gone are the days of passive textbook reading and monotonous lectures. Instead, learners are actively engaged in the learning process, participating in experiments, solving problems, and discovering new concepts firsthand. Whether you're a student or teacher Supersci has something for everyone. Our comprehensive curriculum covers a wide range of scientific topics, including third, fourth and fifth grades. Each lesson is carefully crafted to align with educational standards - NGSS- and promote deeper understanding. But Supersci is more than just a collection of lessons—it's a community of curious minds. Join us as we embark on a journey of scientific discovery together. With Supersci, learning science has never been more exciting or accessible. So what are you waiting for? Start exploring today at https://lnkd.in/ed3Amxp2 and unlock the wonders of science!
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"A game that is like Dungeons-and-Dragons and teaches public administration concepts can bring together the best aspects of both worlds: the captivating, immersive experience of RPGs and the educational benefit of real-world knowledge. By designing the setting, storyline, mechanics and educational objectives with care, you can create a game that is both enjoyable and informative. Use the power of playing to learn and see how players become more knowledgeable and excited about public administration." https://lnkd.in/eFRaCrDm
How to Make a Public Administration Role-Playing Game: A Guide to Adventure-Based Learning - PA TIMES Online
https://patimes.org
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Stapleton’s De-Gaming process insured that everyone would be relatively GAME-free transacting in class discussions. They all agreed to a learning contract at the outset of the course that they would read assigned cases and would be graded on the quantity and quality of ideas sold in the class market. Anyone caught obviously unprepared by the spinning De-GAMER would lose a whole letter grade from the course grade. No one could feel or think that s/he was being persecuted or rescued if selected to start the class discussion of the day by the Classroom De-GAMER. The psychological GAME Drama Triangle roles of Persecutor, Rescuer, and Victim were largely banished from the course learning process. The actual grades received—A’s, B’s, C’s, D’s, and F’s—were relative grades, not absolute grades, Excellent, Good, Average, Poor, and Failing relative to the class. There were no numbers ostensibly proving what percentage of the course knowledge was retained in memory for so-called objective exams.
HOW TO EMPOWER EARTHIAN HUMANS - Effective Learning Report
https://blog.effectivelearning.net
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Exploring StudyX, an impressive tool designed to digitalize the traditional learning experience. It provides engaging study methods like flashcards, games, and customizable quizzes, enhancing memory retention in a fun and interactive way. Ideal tool for students and lifelong learners. Looking forward to seeing how this tool transforms the education landscape. #EdTech #StudyX #DigitalLearning
StudyX
https://aipediahub.com
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In my current contracts I've been exploring ways to create engaging learning experiences. I've been curious about teaching concepts via immersive 3D interactives in the browser. Over the past few days, as a side project, I made this visualization of a NOT gate. I got a bit carried away with my idea for the theme haha, I was having too much fun. Play around with it if you like! https://lnkd.in/ezGgvdJR For those without computer science knowledge: a NOT gate is a component in computers that turns binary 1s into 0s and vice versa.
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On this Sunday evening, I find myself reflecting on conversations with children from family, friends and workplace – these Tech Pioneers. My conversation with them made me rethink how students can approach technology. For instance, when a child is passionate about playing online games, why not inspire them to create their own? They can dive into game design, learning how to work with frames, animations, and character development, turning their playtime into innovation. Similarly, many kids idolise YouTubers. Why not encourage them to become creators themselves? They can explore the art of video production, from mastering camera techniques to scripting, structuring, and building compelling storylines. In education, AI tools offer incredible opportunities beyond just avoiding and taking about plagiarism. By challenging students with complex questions and encouraging them to use these tools to analyse and expand their creative potential, we can help them realise their true potential. The goal is to shift their role from passive consumers to active creators and innovators. Technology, when used with purpose, unlocks endless potential for growth, creativity, and critical thinking. Let’s help them not just consume mindfully, but produce and innovate in this digital age. ?? #DigitalEra #TechPioneers #Innovation #EdTech #AIInEducation #ContentCreation #GameDevelopment #CreativeThinking #FutureSkills
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Today, I’m delighted to announce the next big leap in AI tutoring: Kyron Studio. Launched in beta today, Kyron Studio enables educators to instantly create their own multi-modal AI tutoring sessions on nearly any subject to supplement class instruction.?Also, it gives them the tools to craft and customize these sessions with their own judgment, their curriculum, their own videos, and their visuals.?What results is a multi-modal experience that truly engages and helps the learner to understand a concept. AI tutors need to be a lot more than a blinking cursor in a text box.?We believe that an AI tutor should amplify the art of great educators, engage the learner through a visual experience, and bring feedback to the educator about what to do next.?Moreover, by bringing together the power of AI with the wisdom of educators, we create an AI experience that’s controlled, vetted, and safer for learners. With our 4th grade math lessons, we have seen firsthand how learners love the experience of interacting with an educator on Kyron Learning, and we’ve seen how it helps educators differentiate learning through small group instruction and interventions. Now, with Kyron Studio, we are using cutting edge generative AI technology to make it easy for any educator to build these tutoring sessions in nearly any subject.?We’re already seen amazing examples of lessons in computer science, college-level economics and accounting, history, biology, reading comprehension, and more. We are releasing this in beta today so that we can get educator feedback, and we welcome you to try this experience at https://kyronstudio.ai.?? We have more to come that we will be announcing at the ASU+GSV Summit in April. This is just the beginning.?AI is advancing quickly, and we are iterating fast to incorporate the cutting edge advances in AI as it develops.?We look forward to hearing from you as you try this and working with you to make AI tutoring truly great.
We're excited to share with you the beta release of Kyron Studio, our new AI-powered lesson creator tool! Read all about it: https://lnkd.in/e2R6H9cq And create your own lesson at https://lnkd.in/ezz_uf7V
KYRON LEARNING ANNOUNCES THE BETA OF KYRON STUDIO, A PLATFORM TO INSTANTLY CREATE AI-POWERED INTERACTIVE MULTIMODAL LESSONS
prnewswire.com
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I’m delighted to introduce our project,?GoStream, a Flask-based platform designed for filming, streaming, detecting, and digitizing live Go Games, both for training and competitive purposes. ??What is GoStream all about?? In collaboration with Houda Ghallab, I focused on two critical aspects:?Go board detection?and?game management. Our initial step of board detection involves recognizing a Go board within a single frame and accurately assigning stones to their respective positions. To achieve this, we’ve trained a custom YoloV8 model. This model detects the board, corners, stones, and key intersections. Following the detection phase, we perform a post-processing phase to construct the complete grid by interpolating missing data and eliminating extraneous information. For a comprehensive guide on the detection process, check out our notebook: ??https://lnkd.in/e6wNCXiJ In addition to deep learning, we’ve developed an algorithmic method that relies on image processing, pattern recognition and feature extraction techniques. This approach includes edge and form detection. Curious about the technical details? Dive into our notebook: ??https://lnkd.in/e8dcAjqh Next, the algorithm detects the change between each frame and ensures that the order of played moves is preserved so that we can easily navigate through the game. The platform provides two distinct?modes: - Game Mode: This mode strictly follows the rules of Go, taking into account turns of black and white, captures, and illegal moves. It also offers the feature to download an SGF file of the game in progress. - Free Mode: In this mode, the exact positions of the stones on the board are replicated without the enforcement of any rules or turn orders, offering the flexibility to modify existing stone placements. Feel free to visit our github repository, run the flask web app and test the algorithm: ??https://lnkd.in/eMqmB26s Or visit this repository for the recognition algorithm only: ??https://lnkd.in/eGzUTnqM Special thanks to our client Nicolas Desdames from the Tenuki Club, our tutor Etienne Peillard, our school IMT Atlantique, and my fellow teammates Ghaly Sentissi El Idrissi, Antoine CARRé, Mathis Doutre and Eloi Sainte-Beuve. #computervision #ai #opencv #deeplearning #imageprocessing #go #machinelearning #yolo #yolov8 #flask #objectdetection
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Gamification can be misunderstood. Some think it's about making it more "fun", I disagree. Gamification is about focusing on the end goal and not fearing failure. In games, failure isn't the end. Developers want you to keep playing, so instead of: "Game Over" they say: "Continue?" encouraging you to try again. Education, too, is about learning from mistakes - ours or those documented by others. It's a process of continuous improvement. I've admired this video and the concepts taught for a long time, especially now that I realize it's presented by Mark Rober, an educational icon. His video beautifully illustrates the importance of focusing on the end goal (Princess Peach) and not being discourages by failures (the Pits). If you haven't seen it, I highly recommend it. Let's focus more on the learning journey and less on the setbacks.
The Super Mario Effect - Tricking Your Brain into Learning More | Mark Rober | TEDxPenn
https://www.youtube.com/
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Experience the power of hands-on learning in Edverse. ?? Say goodbye to passive education; here, learning is immersive and interactive.??Engage in practical experiences that deepen your understanding, turning theoretical knowledge into practical expertise. ???? Let's co-create a pathway to success in this dynamic era??Dive In Now! #edverse #spatial #metaverse #education #tech #learningexperience #immersiveexperience
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"Did you know? Augmented Reality is changing the game! From virtual try-ons to interactive learning experiences, explore the incredible possibilities of AR. Share your favorite AR applications in the comments! #AugmentedReality #AR #EmergingTech #InnovationNation #FutureOfWork #TechInsights"
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