Thanks to our new partnet IGT. They provided us with a technology grant to support our Tech and I novation venter. https://lnkd.in/e-rdKf4V
Mission Fulfilled 2030的动态
最相关的动态
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Turning Tech Woes into Wow - Fast, Reliable Repairs. #TechRescue #thebestvideo #bestcomputerrepair #laptopservice #lomejor #laptoprepair #itservice #viralvideos #computerrepairmiami #gamingsetup #computerrepair #applerepair #gamingcomputer #pccorzo @pccorzos
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My game development projects: https://karlgreen.itch.io/ (These games are unfinished but they do show what I've been able to do with Unreal Engine so far) #gamedev #unrealengine #gamedevelopment
KarlGreen - itch.io
karlgreen.itch.io
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TLDR: I completed my first-ever game jam, learned a lot, and am very proud. Check it out below. This past weekend I participated in the Ludum Dare 55 Game Jam. Game Development is new to me and with the way the job market has been going for me, I decided to move towards working on projects that I want to do rather than projects that 'could' help me get a job. This led me to pick up the Godot game engine about 2 months ago. About a week ago, I started talking with people online about Ludum Dare as it was approaching and watched a few videos about game jams. I quickly got excited and developed a strong desire to participate, but I'd never done a game jam nor did I feel like a strong programmer. So it was three days till Ludum Dare and I needed to figure out if I could create a game within 48 hours. Well, there are 48 hours in there, where I could run a mock game jam by myself to test myself and see if I could do something whether it was fun or visually appealing. And that's exactly what I did. That Wednesday and Thursday I worked all day to create a Space Invaders clone. It was tough at first and I had a moment where I wanted to quit but I kept chipping away. In the end, I completed the clone, learned a lot, and felt a lot more confident. This is where I said, "Screw It. I can do the game jam and I will do it." Friday night finally rolled around and the theme of "summoning" was announced. I was bummed honestly, this was my first game jam and I was hoping for a theme that could be more of a play on words. I had no choice of course and I wasn't going to back out now so I spent that night thinking of ideas, trying to maintain a concept that made the player feel like they were physically summoning something. I went with a Quick-Time-Event type concept where the player is shown a random sequence of letters (based on WASD) and then the player would have to input that sequence to summon an attack and move to the next sequence. There is a lot I can talk about this project but I am very proud to create all the assets and code myself. Working through the logic was interesting to say the least, especially with the time limits. I'm not too sure the game is very fun or visually appealing but I think the audio came out well and the player input with sequence changes felt good. As someone who has dreamed of being a video game programmer, having a decently programmed game was the one thing I wanted to get right. It's been 2-3 days since the game jam ended and while I'm still processing the weekend, this is a huge personal accomplishment, and wanted to share. You can check out the pages for the game here: *It's playable in your browser so no downloads involved* Itch.IO: https://lnkd.in/emaNSSy3 (You can find both my Ludum Dare project and the Space Invader Clone) Ludum Dare Page: https://ldj.am/$387228 GitHub: https://lnkd.in/ePrKdETA
silentgiant - itch.io
silentgiant.itch.io
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The first application I ever released as a teenager was SBWin. It is mentioned and shown a bit after the 6-minute mark in this video: https://lnkd.in/e5vRasqK #SoftwareDevelopment #SoftwareEngineer
Add games and artwork to SEGA Genesis Ultimate Portable Game Player
https://www.youtube.com/
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SBCs: Tiny Titans of Tech Calling all tinkerers, makers, and embedded enthusiasts! Today, we're diving into the world of Single-Board Computers (SBCs), the miniaturized marvels driving innovation at the edge. ?? Here's a quick guide to the World of SBCs ?? #SBC #EmbeddedComputing
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Going to the 6ix for another #XPGameSummit, to moderate the Panel: "Power of Perspectives: the Development of a New IP"! With Corey Caplan, Luc Duchaine and Max Hoberman.
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#XPOSE 2.0 is in its maintenance life cycle, the new generation XPOSE 3.0 grows at the same time. Both of their frame structure is the same and cross platform compatible, foundation on the RGBlink #openAPI.
Proud for the team to deliver Q16pro Gen 2 v4.07 into the market and build #Dante connection more stronger and better compatibility! XPOSE 2.0 OS 2.0.8.7 is released together. #XPOSE is built on #RGBlink soul #foundation #openAPI. It verifies the protocol inside the house before the adopters carry on. XPOSE also comes with user friendly interface to make #C2D (Content to Display) happened in THREE drag & drop steps.
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Thanks to Peter Williamson for helping run Codenames as we discussed "Lowering the Threat for Challenging Conversations" with Margarita Rozenfeld and Stephen DeMarco A pleasure as always to co-host with Jeremy Grandstaff, who's insights are always a delight. Today, we had three strategies: A. Ask open-ended questions, grounded in curiosity and empathy, that facilitate insights (the goal is to understand the gaps and pain points and what an alternative reality might look like if those were addressed) B. Change the environmental dynamics - use smaller groups, one-on-ones, and think strategically about power dynamics (Standing v. sitting, etc) C. Shift the conversation from the what to the how or why - one way is to use games. If you'd like to learn more about facilitating games for impact, join Barometer XP's next virtual Cohort on November 14 and 21. They're offering 25% off if you sign up with a referral - reach out if you want to learn more or see here: https://lnkd.in/epjVCnny
Certification | Barometer XP
barometerxp.com
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?? ElectroWizy DAO Launch Update ?? Due to the technical issues and maintenance on the CiFi DAO platform, we have decided to postpone the launch of ElectroWizy DAO to ensure the quality and user experience in your interaction with the platform. ?? Launch date is moved to tomorrow, though we will keep you posted if more time will be needed to fix all the issues. We apologize for the inconvenience and will ensure that the final product will definitely make up for it ?? #DAO #Tokenization #RealWorldAssets #GameFi #electrowizy
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Join us for our upcoming virtual Unity Catalog meetup this Thursday, August 22nd, from 8:30 AM to 9:00 AM PST. ?? What's on the agenda? ?? Discover the best ways to contribute to Unity Catalog, including "good first issues" for newcomers ?? Live demo of DuckDB integration with Unity Catalog ?? Open Q&A and discussion ?? Secure your spot: https://lnkd.in/ekyBh-ew #opensource #oss #linuxfoundation #oss #unitycatalog
LFX Meetings
zoom-lfx.platform.linuxfoundation.org
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