罗技转发了
With the thrilling release of Logitech's MX Ink Stylus Input device for Meta Quest, I wrote an article delving into the journey of building experiences with MX Ink. Getting stylus device detected and tracked / Using the pressure sensitive tip and button for 2D surface & 3D spatial drawing / Adding Ray, Grab, Poke interactions for UI and objects using Meta XR Interaction SDK https://lnkd.in/gsg28aE3 Get Logitech MX Ink for Quest: https://lnkd.in/gVjP7NM3 My previous post on Meta Horizon OS UI Set: https://lnkd.in/gAMhPxti #MetaQuest #MXInk #MixedReality #SpatialComputing #XR #InteractionSDK
It feels so fluid and intuitive, it looks like HorizonOS UI + Logitech MR Stylus will be a nice duo for 2D/flat apps and interfaces.
Providing tangible/haptic feedback in VR interactions is one of the best user experiences. Touch and Feel extends the immersion of VR experience and makes it complete.
It must be exciting to see our imagination come to life so quickly.
I'll have to make this work with Notebook Pro in our VR version release at StokedOnIt
Wow, this stylus sounds good for VR creatives! ?? How do you think it'll impact digital art workflows in virtual spaces?
Looks like a nice experience
Great work Yoon. Atleast in the VR domain we are innovating faster and bettee than Apple!
That's awesome!!
Interesting
Member Of The Management Board at HQSoftware
1 天前Well, the device from Logitec surely looks nice. However, the "mixed reality" itself in Quest and Apple Vision Pro is far from how they film the videos. I mean - the device will do great screen records with crystal-clear "real" reality, but that's not what you see when you wear it. :(