STARTS IN JUST ABOUT 30 MINUTES!! Registration link now available: https://lnkd.in/g2xAXj3J Tour of Unreal Engine 5.5 Wednesday, 13 Nov. 2024 FREE Virtual Event CGPro School’s founder and principal instructor, Edward Dawson-Taylor, will introduce UE for beginners then take us on a tour of UE5.5’s new capabilities in this interactive virtual event featuring case studies and live demonstrations. Unreal 5.5 delivers improvements in Rendering, Worldbuilding, Procedural Content Generation (PCG), Animation and Modeling tools, Virtual Production, Simulation, and MegaLights which allows a multitude of lights with realistic area shadows. Quicker and simpler bipedal character animations, an upgrade to Sequencer with easier controls, GPU instance culling to help with hardware Ray Tracing and a new Tessellation feature in Nanite. Presenters: Edward Dawson-Taylor, Founder, CGPro School; Virtual Art Dept Lead Ed Lantz, CEO, Vortex Immersion Media, Inc.
LA ACM SIGGRAPH的动态
最相关的动态
-
Hello friends, I'm excited to share that I have completed a course on Fusion 360: Animating Assemblies. ?Here are some key learnings from the course: 1. Mastery of animating mechanical assemblies and components. 2. Techniques for creating realistic motion simulations. 3. Understanding of timeline and keyframe animation in Fusion 360. 4. Skills in applying constraints and joints for accurate animations. 5. Proficiency in rendering animations for presentations and demonstrations.
要查看或添加评论,请登录
-
Another step forward! ?? I’ve recorded a student’s voice and movements, but instead of showing the student, I want their avatar to appear. 1?? The avatar reflects the student's movements. 2?? The lip sync is quite accurate, making the avatar speak fluently just like the student (this part, especially with the avatar in motion, took me more time). ### Tools I used: - MOVE ONE: for motion capture - Ready Player Me: for the 3D character - Blender or Unity: as a 3D space to manage camera angles and movements while keeping the character consistent - PIKA: for lip sync I still need to work on giving the avatar more facial expressiveness. I’m testing #ComfyUI (for Mac) + #LivePortrait, as I had issues with face deformation in #FaceCapture using Unity. If anyone knows a simpler way to maintain the character’s fidelity and match the student’s expressions, I’d love to hear it! ?? #ReadyPlayerMe #Blender #Unity #MOVEONE #PIKA #innovacioneducativa #proyectodeinnovacion #3DAnimation #LipSync #MotionCapture #VirtualAvatar #FacialRecognition
要查看或添加评论,请登录
-
Kinetix x Unity Here is a sneak peek of our latest collaboration with Unity. Together, we have prototyped an integration that will empower Unity Muse users to generate usable animations directly from video uploads in Muse Animate! ?? We’re working hard to bring this to market next year, with the goal of enabling low-friction, high-quality, editable animations at your fingertips. ?? Check out this clip from Unite 2024 to see it in action! #3D #AI #Unity #GenAI
要查看或添加评论,请登录
-
#3D_Motion_Capture_System Market Along with an In-depth Analysis of the Competitive Landscape 2023-2032 << https://lnkd.in/deSMPUgw #Motion capture (mo-cap) is the #technique of #digitizing and recording patterns of #human #movements for #animation purpose in a #movie or #video game. The #recorded movement #patterns are further #mapped on #3D #software such as unity 3D, #maya, and #unreal engine, etc. to move the digital character accordingly. Noitom Northern Digital, Inc. OptiTrack VICON MOTION SYSTEMS LIMITED Xsens Technologies B.V Motion Analysis Corporation Motus Digital, LLC PhaseSpace, Inc. Qualysis Simi Reality Motion Systems #motioncapture #technique #digitizing #humanmovements #animation #softwaredevelopment #3dtechnology #mediaproduction
要查看或添加评论,请登录
-
Maxon particle system has seen significant improvements. While the previous Insydium X-Particle system was excellent, it required learning a lot of complex details. Maxon's particle system is more intuitive, allowing users to manage various particles with just a few clicks. Additionally, Maxon particle system offers a variety of presets, making it accessible even for beginners. With GPU acceleration, the workflow has become faster, and users can view real-time previews to immediately see the results. The improved compatibility with physics-based simulations also allows for more realistic effects to be achieved easily. This makes creating complex particle animations much simpler. In conclusion, Maxon's particle system has made great strides in both functionality and user-friendliness, offering significant benefits to a wide range of users. LEWO #MaxonParticles #ParticleSystem #Animation #VFX #MotionGraphics #InsydiumXParticles #3DAnimation #CGI #VisualEffects #GPUAcceleration #RealTimePreview #PhysicsSimulation #3DModeling #DigitalArt #CreativeTools #AnimationSoftware
要查看或添加评论,请登录
-
?? Exciting news for all my 3D production peers! The latest article from Unreal Engine highlights Digital Domain's groundbreaking work in creating hyper-realistic digital humans using Unreal Engine technology ????. Their Digital Human Group has been pioneering facial animation for over a decade, and their shift to Unreal Engine has led to breakthroughs in achieving real-time, high-resolution facial performances ??. This collaboration between Digital Domain and Epic Games showcases the incredible possibilities of merging advanced technologies with traditional methods to push the boundaries of digital human creation ??. It's inspiring to see the industry embrace tools like Unreal Engine to achieve new levels of realism and immersion in our work. Let's continue to stay updated on industry trends and innovations, and keep pushing the limits of what is possible in the world of 3D production! #DigitalHumans #UnrealEngine #IndustryInnovations #FacialAnimation #3DProduction ??? https://lnkd.in/gF_RR-Y9
要查看或添加评论,请登录
-
?? Calling all animation enthusiasts! If you're as captivated by the magic of animated movies and video games as I am, here's something truly intriguing: There has been a groundbreaking technique that empowers artists in animated movies and video games with unprecedented control over their creations. This new method generates mathematical functions called barycentric coordinates, allowing precise definition of how 2D and 3D shapes bend, stretch, and move through space. Unlike traditional approaches, which offer limited flexibility, this innovation lets artists design or choose smoothness energies for any shape, ensuring their vision is realized effortlessly. The implications extend beyond animation, with potential applications in medical imaging, architecture, virtual reality, and computer vision, offering a versatile tool for creators across industries. This research represents a significant advancement in the field, bridging the gap between artistic expression and technical innovation. With this method, artists can bring characters and environments to life in ways previously thought impossible, ushering in a new era of creativity and exploration. #animation #3d #modelling #deeplearning #computervision #mit #gnn #development
要查看或添加评论,请登录
-
??Unity 3D, when it emerged as a powerful and versatile game development engine, revolutionized the business space. The synergy of your business idea and ??Unity 3D game development can unlock a new gaming era of efficiency, personalization, and innovation. ??Do you know how? With expertise in creating Unity 3D platforms, our maestros build platforms that support numerous features, including 3D graphics rendering, animation, physics simulation, and particle systems. ?? We have: 10+ Years Of Experience in 3D Animation 10+ Technologies Mastered 62+ Successful 3D Projects Delivered Explore our proficiency and how we craft innovative Unity 3D game development solutions! Contact us now. #unity #unity3d #3dgames #3Danimation #3Dprojects #unrealengine #Suffescom #3ddevelopment #vr #ar #virtualreality #Simulation #Innovation
要查看或添加评论,请登录
-
Need a lifelike digital human for your next project? With Copresence's cutting-edge technology, you can create a photorealistic digital version of yourself, your clients, or anyone else in just a few minutes. Our seamless integration with Unreal Engine's MetaHuman ecosystem enables you to bring these digital humans into gaming, video production, and virtual reality with unprecedented realism. Plus, with new tools like the MetaHuman Animator in Unreal Engine 5.5, you can generate high-quality facial animations—including realistic upper-face gestures—directly from audio performances, taking character realism to the next level. Get started today: 1?? Scan Yourself: Download the Copresence app from the App Store, create an account, and follow the intuitive scanning instructions. 2?? Download Your Scan: Log in to our platform to download your MetaHuman files. 3?? Import with MetaHuman Plugin: Use our specialized MetaHuman Plugin to import your scan into Unreal Engine. Step into the future of digital identity with Copresence and Unreal Engine MetaHuman. #MetaHuman #UE5 #DigitalHuman #Cinematics #3D
要查看或添加评论,请登录
-
REMINDER: Start-up Manifold Valley Inc. is carrying out an industry study in performance capture and 3D character animations for creators and directors requiring true-to-life digital humans and characters. Participate in the questionnaire: https://lnkd.in/g92undST The team are pioneering next generation whole body capture technology with machine learning at its core to reproduce cinematic quality face, body and hands all in one shoot without any barriers so actors can get on with their art, with live feedback to directors – the system captures it all in high fidelity during live shoots ? Drops into pipeline with ease ? Short learning curve ? Compatible with popular game engines ? Saves time and cost The survey consists of a few questions, at the end of the survey you have the opportunity to become an exclusive beta tester. https://lnkd.in/g92undST #ManifoldValley #LosAngeles #Survey #Questionnaire #PerformanceCapture #MotionCapture #DigitalHumans #3dCharacters #3D #3dAnimation #MachineLearning #games #3dScanning #NextGeneration #Future #Technology #GameEngines #UnrealEngine #Unity3D #InstinctivelyRealMedia
要查看或添加评论,请登录