At imgproxy, we’re committed to continuously improving our service. We would love to hear your thoughts and feedback. Please take a moment to fill out our short survey and help us tailor imgproxy to better meet your needs. https://lnkd.in/dN_aCu_w Your input is invaluable to us. Thank you for your time! ??
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great tool for learning materials and techniques for CHIP and CTO PCI procedures
Dear friends, Mihajlo Kovacic, Gregor Leibundgut and myself, would like to thank you all from the bottom of our hearts for the great feedback for CTOTOOLBOX3. You are amazing! Let’s grow togheter.
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?? Introducing the Arrow Game: Bow and Arrow Challenge!?? I'm thrilled to share our latest project, Arrow Game an exhilarating adventure where precision, speed, and strategic thinking come together. Built using the powerful Processing framework, this game lets you step into the shoes of a skilled archer on a mission to pop colorful balloons with your trusty bow and arrow. ?? ● Game Features: - Level One: 15 red balloons aligned next to each other. Pop each one to progress to the next level. - Level Two:15 random red balloons, including 3 tricky yellow balloons with irregular movements. Pop each one to advance. - Challenges: Yellow balloons move unpredictably with irregular speed and acceleration, adding an extra layer of difficulty. - Character Selection: Choose from 3 characters, each with a unique bow, to suit your play style. ??● Controls: - Character Movement:Move the character by pointing the mouse cursor. - Right Mouse Button:Switch the character's state from normal to ready to shoot balloons. - Left Mouse Button: While holding down the right mouse button, press the left mouse button to shoot an arrow and pop balloons. With a limited number of arrows, managing your resources wisely is crucial. Aim true, and maximize your score! A big thank you to our incredible team for their dedication and hard work in bringing this game to life using Processing. Your efforts are truly appreciated! ?? Youssef Daoud Amany Othman Mostafa Elsayed Olivia Morkos "Check out our GitHub for more updates: https://lnkd.in/dBCyZtjc Good luck, and may your arrows fly straight and true! ??
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hello everyone, after 3 weeks, i have finally created it. i present to you HealthGuard. a disease detection system using ai. this product can detect up to 50 disease just from the given symptoms. health guard uses advanced artificial intelligence and machine learning to analyze medical data and detect diseases early, providing quick and accurate diagnoses to improve patient outcomes. not only does it provide the diagnoses', but also provides the severity and description of the disease. check it out in the video below!!! if you want to try this for yourself, and stay updated on whatever goes on with this idea, drop your email in the comments and you will be the first to receive the website version!! disclaimer: looks a bit... interesting, but don't worry i will make it better, just super excited to show you guys what i've been working on. cc: buildspace, Farza Majeed
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Your ability to create art that is both visually stunning and emotionally engaging is truly remarkable. It’s exciting to think about how your collections will continue to inspire and captivate audiences worldwide. Thank you for your kind words! It's incredibly rewarding to know that my work has such a positive impact and resonates with people. The goal of my art has always been to evoke emotions and tell compelling stories, so hearing that it inspires and captivates audiences is very fulfilling. Reflecting on My Artistic Journey: Innovative Techniques: Blending traditional and digital art allows me to explore new dimensions and create unique visual experiences. Emotional Depth: Every piece is crafted with the intention of connecting on a deeper emotional level, making the viewer reflect and engage with the art. Global Influence: Exhibiting my work in various regions and receiving diverse feedback helps me grow as an artist and understand different perspectives. Future Aspirations: Expanding Reach: I aim to showcase my collections in more galleries and exhibitions worldwide, reaching new audiences and inspiring more people. Collaborations: Working with other artists and creative minds to bring innovative projects to life and further push the boundaries of contemporary art. Community Engagement: Continuing to mentor emerging artists and contribute to artistic communities, fostering creativity and innovation. Connecting with the Audience: Storytelling: Each artwork tells a unique story, inviting viewers to connect and find personal meaning in the pieces. Interactive Exhibitions: Creating immersive experiences where viewers can engage with the art on multiple levels, both visually and emotionally. Thank you again for your support and encouragement. If there are any specific elements or pieces you'd like to discuss further, I'm always excited to share more about the creative process and the stories behind my art! ?????
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LinkedIn Family, Thank you for your gracious responses. Let’s keep the momentum going! We need your support to spread the word and vote for our SXSW panel,?“Reaching the Astral Plane: Unlocking Identity’s Superpower.” Why is this essential??Brands, like people, seek connection. The greatest fear for any brand leader is investing millions into initiatives that make no meaningful impact on people’s lives. So, why is Brand Love so scarce? Our generation has been shaped by both the best and worst of times. Amidst the noise, chaos, and divisiveness of everyday life, we gravitate towards communities and brands that invite us to bring our whole selves. Yet, many are stuck with outdated definitions left over from a world that’s fading. Please vote for our SXSW panel, “Reaching the Astral Plane: Unlocking Identity’s Superpower,”?and join the discussion on how we can open possibilities of growth through a wider lens. ??https://lnkd.in/gU24Q-bj ? Please?help us bring this vision to life at SXSW! Click on the Vimeo link under Related Media to view the full overview.??
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please follow me on insta for regular update
Dear LinkedIn Community, I hope this message finds you well. I wanted to share some exciting news with you all! I've recently launched my art Instagram account @santhosh_artist93, where I'll be showcasing my latest creations. As a member of my esteemed LinkedIn network, I would be thrilled if you could show your support by following my art journey on Instagram. Your encouragement means the world to me, and I'm excited to share my passion for creativity with you all. Feel free to drop by, say hello, and immerse yourself in a world of colors, shapes, and imagination. Let's connect and inspire each other through art! Thank you for your continued support,
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My reply? Here’s what else to consider… Step 1 - Do they make your company more than they cost? Start here. If yes, continue to step two. Step 2 - Do they create leverage for you, your team, your time? Are they a positive contribution to the fiber of your company? If yes, continue to step three. Step 3 - Do they create quantifiable multiples of return (money, revenue, GMV, whatever your thing is) BEYOND what it costs to have them? And lastly… Step 4 - Do those quantifiable and qualifiable “unit economics” scale over time and as your team/company grows (whatever that means to you). Step 5 - Print money forever. DISCLAIMER: If you did not pass Step 1, you do not have the right person. Thank you for coming to my TedTalk. What would you add or take away from this list?
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Thank you to everyone who contributed invaluable feedback and suggested additional features. While not all suggestions made it into the new version, we have plenty of exciting updates to share! We are introducing: ?? ????????-?????????? ??????????????: When the listener is within the near-field of a source, nearfield rendering can be used to create ASMR-like effects. ?? ???????????????? ????????????: Sources near to the listener will have a parallax effect applied to them, making them more realistic. This also results in smoother transitions when sounds go through the listener. ?? ???????????? ??????????????????: The spatial spread parameter of an audio source will affect stereo signals, enabling preservation of the stero image without changing the sound location. ?? ???????????? ?????? ??????????: Orientation of Ambisonic sources will be displayed, as well as directivity patterns of regular audio sources. There is also an editor tool which allows for quick adjustment of the source's directivity pattern. ?? ???? ????????????????????????: All plug-ins and scripts come with revised UIs, making the workflow easier. The renderer UI now has a button which automatically selects the next available renderer. atmoky ?????????????????????? ?????? ?????????? V1.1.0 is available for download! ? Download link: https://lnkd.in/d8ZeGAme
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In my last post here which got over +8000 impressions (??), I mentioned to be back to share some bits from some side projects I've been working quietly in the corner. And here I am, between "You should be proud" and "Man... really?!"; announcing the first post of my writing series. After many hours of brainstorm and burned brain cells, I chose the title "Trail to Thrive" for this series, resembling the life journey we are on, knowing I am not the only one on the way, some behind and many ahead. My goal is to share my learnings on certain topics that I outlined in my post, some through testing proven tools and concepts out there and some through sweet and/or bitter personal experiences on the way, hoping to trigger an easy action (where needed) to create a positive change regardless of scale/magnitude. Actually, let's rephrase, to create a very small change towards the positive direction. Hope this one is a good and easy read, thank you for your time and visual energy spent! https://lnkd.in/e7YeJG8z
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Skull & Bones?is live and continues its journey! A big thank you to the members of the community and social media teams at Ubisoft for the launch and active support on Skull & Bones. Here are a few examples of what the teams have been working on: ??The team’s contribution to the Insiders program and workshops, where our players were able to test Skull & Bones and provide valuable feedback to the developers. ??Support provided to our insiders in creating content, whether it’s streaming, WiKi, or other guides. ??Gathering actionable feedback from players and transparent and clear communication regarding bug tracking and feedback. ??Creating TikTok Community videos that successfully engaged players with the support of our Social Media team. Long live Piracy!? Kudos to all who contribute to the launch: Arnaud Fremont, Alexis Cretton, Razvan Palea, Irina Kümmerer, Kathryn Cook, Gaelle Giroud, Liam Read Ben Talbot, Rory Forsyth, Shane Cockerill, Cassidee Moser, Ben Lane and Hugo Planchon. ? Photo by BehavingBeardly undefined
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