课程: AI Algorithms for Game Design with Python

Playing against a computer is only fun when it's challenging - Python教程

课程: AI Algorithms for Game Design with Python

Playing against a computer is only fun when it's challenging

- [Eduardo] Playing against a computer is only fun when it's challenging, let alone beating a human player at chess. In this course, we'll go over some of the techniques implemented by Deep Blue, the IBM computer that defeated the chess world champion, Garry Kasparov, back in 1997. You'll also get to see these techniques in a fun implementation of the Cat Trap game developed in Python. Plus, you'll have the chance to play around with the code on GitHub Codespaces. I'm Eduardo Corpeno, and I'm excited to tell you all about some of the most popular algorithms behind game-playing computers, one of the many exciting areas of artificial intelligence. I'm sure you'll find these clever tricks interesting.

内容