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The #GameBCN talk! with Anchor Point Studios and Jeremy Patenaude delivered insightful key takeaways on #narrative and #storytelling in #videogames. 1? Inspiration for storytelling can come from abstract sources, like the pillars of creation in a nebula, reminding us of humility in storytelling. 2? Stories allure us for their ability to express life, become part of the larger story, and communicate truths beyond facts. 3? Every narrative begins with a seed of an idea guiding the development of the world and the stories within it. 4? The fundamental triad of narrative includes people, places, and problems, each influencing and being influenced by the others. 5? A narrative world must be engaging, fascinating, and thrilling to draw in and immerse the audience. 6? How a story is told, whether intimate vs. grand, familiar vs. fantastical, linear vs. open or solo vs. cast, determines its approach and execution. 7? Documenting and effectively communicating the world and stories are crucial for team development. 8? Transmedia expansion requires careful considerations, like choosing suitable stories for each medium and preserving mystery. 9? Passion, determination, receptiveness to feedback, and humility are essential in the creative storytelling process.

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