Grab our latest e-book, 5 fundamentals for creating web games, to learn best practices for building performant web games: https://lnkd.in/eHfH2qaQ You'll learn directly from the experts at Coatsink, PIGIAMA KASAMA? | Game Production Studio, Stratton Studios, and ULTRAHORSE.
关于我们
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Creators, ranging from game developers to artists, architects, automotive designers, filmmakers, and others, use Unity to make their imaginations come to life. Unity is the foundation upon which the world’s most powerful digital content is created. Specifically, Unity’s platform provides a comprehensive set of software solutions to create, run and monetize interactive, real-time 2D and 3D content for mobile phones, tablets, PCs, consoles, and augmented and virtual reality devices. In the fourth quarter of 2021, Unity had, on average, 3.9 billion monthly active end users who consumed content created or operated with its solutions. The applications developed by these creators were downloaded, on average, five billion times per month in 2021. For more information, please visit www.unity.com. Download Unity: https://unity3d.com/get-unity We're hiring! Visit our careers site: https://careers.unity.com For support, please email: [email protected] Check us out on our other social channels: Twitter: https://twitter.com/unity Facebook: https://www.facebook.com/unity3d/ Instagram: https://www.instagram.com/unitytechnologies/
- 网站
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https://unity.com/
Unity的外部链接
- 所属行业
- 软件开发
- 规模
- 5,001-10,000 人
- 总部
- San Francisco
- 类型
- 上市公司
产品
Unity Technologies
游戏引擎软件
Unity Enterprise is a real-time 3D platform for large studios. It’s designed for teams with a mixture of technical & non-technical skills.
地点
Unity员工
动态
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You're invited to a Void Crew Creator Spotlight ft. a epic, co-op, space adventure by Hutlihut Games! We'll be discussing a custom tool kit and how early access helped shape the game. Join LIVE for Steam key giveaways! Nov 21st, 9am PT --> https://on.unity.com/CS
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Our Developer Community Day in Abu Dhabi is part of our ongoing partnership with Abu Dhabi Gaming. We brought developers, educators, and students together to learn about Unity’s latest updates, career insights, and industry trends — empowering creators and supporting the growth of the gaming ecosystem in the region. Learn more: https://lnkd.in/gU5pP2F5
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Unity 6 brings significant improvements to UI Toolkit. Whether you’re working on an expansive open-world RPG or an indie passion project, Unity 6 makes designing UIs more intuitive, flexible, and, most importantly, enjoyable. Learn more about the powerful new features on our blog: https://lnkd.in/ga2gBj9C #UI, #UIToolkit, #Unity6
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Learn how SLOW BROS. perfected Harold Halibut’s claymation look with Unity 6 features like Adaptive Probe Volumes and Spatial-Temporal Post-Processing. Learn More: https://lnkd.in/gwWfwu4V #MadeWithUnity #GameDev
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To celebrate the release of Unity 6 and help you on your upgrade journey, we are starting a series of Office Hours (formerly known as Dev Blitz Days)! Join us this week for the Profiling & UI Office Hours and get your questions answered by the team behind the tech! ??? Date: Nov 20, 2024 ?? Location: Unity Discussions and Unity Discord More info here: https://lnkd.in/gpjUBUm9
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?? Have you checked out our latest video tutorial on performance optimization in Unity 6? In this video, we show you how to profile non-optimized VR games built using URP and the XR Interaction Toolkit in Unity 6. We’ll cover key techniques to identify the performance issues and how to fix them so that you end up with a smooth player experience. Watch it today: https://lnkd.in/gJapH9t7
Optimization for web, XR & mobile games in Unity 6
https://www.youtube.com/
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?? Haven't seen the latest Unity 6 Render Graph tutorial yet? Follow along now on the Unity YouTube page: https://lnkd.in/gTY8UU4N Learn how to create a dither effect Renderer Feature by using a Full Screen Shader Graph material with render graph's optimized resource management, and much more.
Introduction to the Render Graph in Unity 6
https://www.youtube.com/
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Join us on Thursday, November 21, 2024 at 12:00 pm ET / 9:00 am PT / 5 pm GMT for a webinar on Understanding your game's memory usage with Unity 6 Memory Profiler. Register now: https://lnkd.in/gWJEqviR Engineer Martin Tilo Schmitz will present the newest features and recommended profiling workflows and tools in Unity 6 followed by a deep dive into Unity’s memory management system. You will learn how you can use the Memory Profiler to assess and improve your game’s memory footprint. Following the presentation, there will be a can’t-miss Q&A segment, where we’ll answer questions from you and the community. See you there! #profiling #profilingtools #performance #memoryprofiler