A behind-the-scenes look at Alexey Kirsanov's whimsical world. #MadeWithSubstance Created with ZBrush, #Substance3DDesigner, #Substance3DPainter, Maya, Houdini, Unreal Engine, Gaea, and Photoshop. Concept by 守衡 More on Artstation: https://adobe.ly/4bhcxs9
Adobe Substance 3D
软件开发
San Jose,California 108,856 位关注者
Adobe Substance 3D is a complete suite with everything artists need to create 3D digital materials & models.
关于我们
Adobe Substance 3D empowers 3D creation and design. Experience intuitive workflows and connect with Creative Cloud apps like Photoshop and Illustrator.
- 网站
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https://www.substance3d.com
Adobe Substance 3D的外部链接
- 所属行业
- 软件开发
- 规模
- 超过 10,001 人
- 总部
- San Jose,California
- 类型
- 上市公司
- 创立
- 2003
- 领域
- Texturing、Software development、CGI、Animation、3D、Modeling和Rendering
产品
Adobe Substance 3D
3D 建模与渲染软件
Adobe Substance 3D brings you an ecosystem of apps and content that empower you to design 3D. Texture assets and render your scenes intuitively.
地点
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主要
345 Park Ave
US,California,San Jose,95110
Adobe Substance 3D员工
动态
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Infected organic ground. ?? #MadeWithSubstance All made in #Substance3DDesigner and rendered in Marmoset Toolbag by 3D artist MJ. More on Artstation: https://adobe.ly/4h1kmn1
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Discover the latest #Substance3DAssets Signature Collection by Niki Marinov ?? GDC, inspired by the textures and traditions of a Bulgarian village. Niki's collection captures the rustic charm of weathered wood, aged stone, and cultural details rooted in his heritage. Now available in the Substance 3D Assets library. Learn more: https://adobe.ly/4c78jDV
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The new Auto-Cage feature in #Substance3DPainter takes the guesswork out of setting ray distances for normal map baking. No more endless tweaking or manual adjustments. Auto-Cage automatically will generate the ideal settings by comparing your low and high-poly meshes. Update your Painter app to give it a try.
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Transform your realistic models into unique, stylized assets with the new Stylization Filter in #Substance3DPainter. With adjustable settings and a variety of presets, easily adjust your design to match your vision. Learn how to make the most of the filter, from using presets to fine-tuning custom settings: https://adobe.ly/4iv2VMP
Stylization Filter in Painter
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Add more style, more texture, and more impact with #Substance3DPainter’s new filters. From Stylization to Bevel Smooth and Quantize, there are six new ways to push your textures further and help you get the look you’re after. Learn more about the different new filters available: https://adobe.ly/4bCEk6y
New Filters in Painter
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Exporting your work has never been easier with the new unified export window in #Substance3DPainter. Whether you’re sending assets to a game engine, a rendering tool, or a 3D printing workflow, you can manage it all from a single streamlined interface. Update your Painter app to try out the new export workflow.
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The new auto-updater in #Substance3DPainter makes it easy to keep your imported files up to date. Whether you’re working with image files, Illustrator files, or Substance 3D materials, enabling auto-update ensures you’re always working with the latest version — no manual updates needed. The best part? It updates both your Assets panel and your active project. Learn how to set it up in our latest tutorial: https://adobe.ly/3XUJkh2
Auto-Update now in Painter
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Snapping, straight lines, and on-screen manipulators—#Substance3DPainter just made working with 3D paths easier than ever. Get greater accuracy when creating and transforming paths with real-time previews and enhanced controls. Learn more about the latest updates to the path tool: https://adobe.ly/4bZaN75
Path Tool Improvements in Painter
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New in #Substance3DPainter: draw filled paths directly on your 3D models for precise texture detailing. Whether you’re adding custom shapes or refining masks, this update gives you more control over your designs. Watch the full tutorial: https://adobe.ly/41XFrcm
New in Painter: Draw Filled Paths