Looking to learn Twinmotion? ArchVision is here to provide you with support! Samantha Anderson from Studio Ladder will be providing an introduction to Twinmotion and how to get projects up and running in Epic Games' easy-to-use rendering tool. Join us Tuesday, October 29th 2024 2 pm EDT | 6 pm BST | 11 am PDT Register now! https://bit.ly/3Xrgi7E #archvision #twinmotion #training
Studio Ladder
商务咨询服务
Brooklyn,NY 551 位关注者
Helping companies create 3D marketing visuals and training content.
关于我们
Meet Studio Ladder, a visualization studio created by Sam Anderson to help companies create 3D marketing visuals and training content. Services include technical marketing, training, real-time rendering, and consulting.
- 网站
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https://www.studioladder.com/
Studio Ladder的外部链接
- 所属行业
- 商务咨询服务
- 规模
- 1 人
- 总部
- Brooklyn,NY
- 类型
- 自有
地点
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主要
US,NY,Brooklyn,11211
Studio Ladder员工
动态
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Last night, 3DNY packed the venue once again with over 90 members!?Thank you so much to our presenters who made it another special evening:?Graham Matuszewski from Epic Games, Kitae Kim and Ian Petrarca from Foveate, and Samantha Anderson from Studio Ladder. We also have to thank Epic Games and Christina Corbat EdM, MA for generously supporting a round of free drinks to keep the crowd lively.??? ___________________________________________________ Want to join in, sponsor or present with us? Drop us a note & stay tuned for our upcoming events: November 20 (2024 finale!), January 15 (2025), and March 19 (2025). You can also find us on Meetup: https://lnkd.in/ew6TuDFs Hosted by:? Hosted by: Elizabeth Stark of The Boundary, Derek Chan of Red Leaf NY, Mengyi Fan of SHoP Architects, and Michelle Obayda of Ferguson & Shamamian Architects and the Inflection Point podcast.
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?? WEDNESDAY, SEPTEMBER 18 is 3DNY ?? Fall Edition at Lucky Jacks! RSVP & event details here: https://lnkd.in/gYR2rAZf Speakers for this evening will be Graham Matuszewski from Epic Games, Kitae Kim and Ian Petrarca from Foveate, and Samantha Anderson from Studio Ladder. ??First drink is on the house for our first 50 guests in the door kindly provided by Epic Games. Hosted by: Elizabeth Stark of The Boundary, Derek Chan of Red Leaf NY, Mengyi Fan of SHoP Architects, and Michelle Obayda of Ferguson & Shamamian Architects and the Inflection Point podcast.
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Miss our Epic Games' Digital Event on Twinmotion, Unreal Engine, and Capturing Reality? Don't worry, you can view the recording here: https://bit.ly/472HRsk Learn from Samantha Anderson of Studio Ladder as she covers overviews for each tool and tips for working with connected data. #archvision #ue #twinmotion
Enhanced 3D Worlds with Epic Games Tools
https://www.youtube.com/
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An incredible project, what an honor to be a part of it. Congratulations to all teams involved! ??
Introducing The 1901 Project, an ambitious and energizing community-first mixed-use development designed by RIOS in collaboration with the United Center Joint Venture group. Encompassing over 13 million sq. ft., the future vision for the United Center—home to the Chicago Bulls and Chicago Blackhawks—will reconnect surrounding neighborhoods and create a world-class urban core for Chicago’s West Side. The 1901 Project is part of the United Center owners’ $7 billion transformative investment, representing a visionary approach to urban planning set to become a model for metropolises worldwide. Phase I of The 1901 Project will feature an elevated public park with more than 10 acres of public space, a world-class 6,000-seat Music Hall venue, reimagined parking facilities, improved pedestrian experiences, and hotel and retail spaces—activating the neighborhood as a year-round destination to live, work, and play. "Our collaboration with the United Center Joint Venture group reveals an ambitious vision for The 1901 Project that will transform the West Side of Chicago into a world-class example of urban revitalization." – Andy Lantz, Co-CEO and Partner, RIOS To learn more about the 1901 Project, visit the link below. https://lnkd.in/grX__Xcr Collaborators: Client: United Center Joint Venture Master Planner: RIOS Phase 1 Architect: RIOS Landscape Designer: Field Operations Landscape AOR: site design group, ltd. Urban Designer: RIOS Music Hall Architect & Interior Architect: RIOS MEPT, Sustainability: ME Engineers Structural Engineer: MKA Fa?ade & Waterproofing: Thornton Tomasetti Vertical Trans & Fa?ade Access and Maintenance: Lerch Bates Inc. Civil Engineer: HBK Engineering, LLC Code Consultant: Forza Environmental Analysis: RWDI Parking Consultant - DESMAN - Parking Specialists Transportation Engineer: Sam Schwartz Rendering: Studio Ladder #RIOSImagines #The1901ProjectChi #architecture #masterplan #development #urbandesign #chicago #unitedcenter
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How do software marketing teams actually learn the products themselves, when documentation is still being written? Samantha Anderson describes how she learnt the new products and updates at Epic Games before making the educational and marketing material to teach others. Check out S2 Episode 7 of the podcast at the links below and let me know what you think! YouTube https://lnkd.in/enhVd3AJ Spotify https://lnkd.in/e4MW_A9B Apple Podcasts https://lnkd.in/ezekU3sX You can find Samantha Anderson here Studio Ladder www.studioladder.com IG: @salamanderson7 #careerdevelopment #architecture #archviz #archvis #realtime #epicgames #unrealengine #UE5 #gameengine #technicalmarketing #rnd #software #tools #startingabusiness #founder
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Why should Architecture practices look into using real-time game engines to visualize their designs? Samantha Anderson, the Founder of Studio Ladder has also worked at Epic Games and on the Viz department at SHoP Architects. She describes how she got interested in real-time technology and why it's so important to learn new tools to solve design problems. S2 Episode 7 is out today! I had an awesome conversation with Sam about her experience with Unreal Engine, Technical Marketing at Epic Games, doing R&D at SHoP and recently starting her own studio called Studio Ladder. Check out the full conversation at the links below and let me know what you think! YouTube https://lnkd.in/enhVd3AJ Spotify https://lnkd.in/e4MW_A9B Apple Podcasts https://lnkd.in/ezekU3sX You can find Samantha Andersonhere Studio Ladder www.studioladder.com IG: @salamanderson7 #careerdevelopment #architecture #archviz #archvis #realtime #epicgames #unrealengine #UE5 #gameengine #technicalmarketing #rnd #software #tools
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I am happy to share that I am officially an Unreal Authorized Instructor. Helping others through teaching and training is something I'm passionate about. If you've seen one of my talks in-person or online you've probably gotten a glimpse of that and I hope to continue upskilling talent in a meaningful way moving forward. #studioladder #unrealengine #twinmotion #training #UAI #partner
Unreal Authorized Instructor - 2024 ? Samantha Anderson ? Unreal Authorized Partners
credential.net
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One of my favorite technical marketing projects I got to work on at Epic Games was the introduction video for downloading Unreal Engine. Venturing into new programs can be daunting, and I am so proud that I got to be the welcoming voice to creators beginning their journey. Also, if you have been wanting to explore Unreal Engine, here's a little encouragement (and link) to start your journey today! https://lnkd.in/gKk7G2fk https://lnkd.in/ggeSfzNk #studioladder #technicalmarketing #voiceover ?
Installing Unreal Engine | Unreal Engine
https://www.youtube.com/
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Looking to create orthographic projection for your projects? Good news, orthographic Camera has moved to Beta in Unreal Engine 5.4! Simply switch your project mode under Camera Settings for your Camera (*not currently available for Cine Cams*) and make edits to the Ortho Width as needed. Orthographic rendering works with nanite, lumen, and path tracing as seen here. Volumetrics, decals, and ambient occlusion is still getting worked on, but still a great feature to explore for your visualizations. Just look at those parallel lines ?? #studioladder #unrealengine #features #parallelism #education #training