Just in time for fall, Singularity 6’s cozy MMO Palia has launched its Autumn Awakening update.
Singularity 6
电脑游戏
Los Angeles,CA 11,155 位关注者
Forging alternate worlds that deepen players’ lives.
关于我们
We're Singularity 6! We’re a game development team based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. With our first project, we’re exploring new styles of game design and tackling difficult technical problems to create a game that’s beautiful and intricate, delivering far more than superficial entertainment or basic wish fulfillment, an experience that becomes a meaningful part of your life. Our vision is to create a compelling virtual universe filled with rich and diverse gameplay experiences and social interactions that will keep you playing for years, evolving along with you and the rest of the community.. We want our players to feel valued as well as a true sense of belonging. We call our company Singularity 6 because we want to build towards a particular future — a world in which the evolution of technology brings us closer together and not further apart.
- 网站
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https://www.singularity6.com
Singularity 6的外部链接
- 所属行业
- 电脑游戏
- 规模
- 51-200 人
- 总部
- Los Angeles,CA
- 类型
- 私人持股
- 创立
- 2018
地点
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主要
US,CA,Los Angeles,90064
Singularity 6员工
动态
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That moment you hear your work come to life! ?? After a couple years writing and prepping for Palia's score to be recorded at Synchron Stage Vienna, it was a surreal moment standing on that podium. I write music for the purpose of the project of course, but as an orchestral musician myself, I know how satisfying it is to play something fun. That is one of my many goals and joys to achieve while composing a work. Here is a capture of one of those moments of me conducing a full symphonic ensemble with the legendary musicians of Synchron Stage Vienna for the main theme for Palia by Singularity 6. https://lnkd.in/gt3_YMkB #playPalia #palia #composer #gameaudio #videogames
As Recorded: "Welcome to Palia" Conducted by Steffen Schmidt
https://www.youtube.com/
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"I am notoriously uncreative at this sort of thing... Luckily, a lot of folks playing Palia have much more sophisticated minds, and I’ve been delighted by checking out some of their creations." https://lnkd.in/gs69FqDi
Palia’s new Home Tours showcase some delightful and creative plots
polygon.com
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"Palia?has always excelled at being a cozy game, similar to?Stardew Valley, but the multiplayer aspect felt a little perfunctory and unnecessary. Now, it’s worth finding a few buddies. In other games, I might resent this — why do I have to go and play with Randy Rando? But in?Palia, I’ve been shocked at how pleasant the experience is. Everyone is incredibly nice." Check out the full player diary from Polygon's Cass Marshall below! https://lnkd.in/gQ_tb25J
Early access life sim Palia has become my Stardew-style game of choice
polygon.com
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The S6 team has some exciting news to share that is bigger than Kaiju Frobert (if you can believe that’s even possible!). As of today, we’re adding a new chapter to the S6 lore: Acquisition. Our team is absolutely thrilled to be joining forces with Daybreak Game Company, known for publishing and supporting some of the world’s most popular and successful online multiplayer franchises, to bring Palia to an even bigger audience. Read more below: https://bit.ly/3W6srQf?
Singularity 6, Daybreak Game Company Cozy Up in Studio Acquisition
singularity6.com
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Social interaction and a persistent shared world are key features of Palia. But these elements are some of the most challenging to implement, scale, distribute geographically, and operate at minimal cost without negative player impact. We want to share some important lessons that we learned during Palia's development; and we hope that sharing these learnings can be useful to others facing similar challenges. Read more below: https://lnkd.in/gh6p8FWK
The Software Architecture of Palia
singularity6.com
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Today, the blossoming world of Palia blooms evermore as we welcome players on Steam alongside our spring-themed content update! Read more: https://lnkd.in/gSVtRwSS
Starting Today, Leap Into Spring with Palia on Steam
palia.com
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Calling all GDC attendees! Don't miss out on the 'It Takes a Village: Cultivating Social Coziness in 'Palia'' session with Eileen Shiue, Design Director at Singularity 6 - happening tomorrow, March 22nd, at 1:30PM PT.
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Calling all GDC attendees! Don't miss out on the 'It Takes a Village: Cultivating Social Coziness in 'Palia'' session with Eileen Shiue, Design Director at Singularity 6 - happening tomorrow, March 22nd, at 1:30PM PT.