New work from Play SF for Snap Inc. + Snap AR
If Snap AR sits at the cutting edge of augmented reality,?Ghost?is what’s next. As Snap AR’s accelerator program, Ghost was created to uncover innovative uses for AR and to help creators leverage the technology in their work and businesses. It represents the boldest and most forward-looking aspect of Snap’s business, with a focus on real-world interaction and impact. But the existing identity failed to capture that vision. So Ghost came to us for a new look — and there was a lot to achieve. The new brand would need to position Ghost at the forefront of AR innovation and signal its world-altering potential, create a platform to showcase creators and their work, and inspire top-level talent to come on board.
But there were also practical considerations that added complexity beyond the average project. Audiences would encounter the brand across multiple contexts: physical media, web, AR. Like AR itself, it would need to embrace movement and live in three dimensions. And it would have to strike a fine balance, fitting into the Snap ecosystem while standing apart on its own.
The logo is represented by a pair of circular lenses or “eyes” that serve as a subtle nod to Snapchat’s ghost logo. By symbolically "filling in the eyes" of the ghost, the logo becomes a metaphor for the way AR helps us see things in a new way — enhancing what’s there, not replacing it.
The custom typeface, designed in collaboration with Displaay, further reinforces the idea of a brand that adapts to its context, adjusting in volume to enhance — not overshadow — its surroundings. At its loudest, it comes alive before your eyes, twisting and turning through interaction, bringing energy into unconventional spaces, and ensuring ownability in even the briefest of glances. At its softest it virtually vanishes, allowing the content to shine.
Ghost's color palette thoughtfully combines functional, neutral, and vibrant hues to reflect the diversity of Ghost projects, and to convey the depth and variety of the AR experience. It feels distinctive and forward-looking, while still harmonizing with the established Snapchat palette.
See the full case study here: https://lnkd.in/e_EcFRXa
Visit the Ghost website here: https://ghost.snap.com/
Thank you Shavonne Hart, Kimberlee Archer, and Eric Baldwin for bringing on!
PLAY TEAM:
Casey Martin, Founder/ECD
Jason Frohlichstein, CD
Kyle Beck, CD
Lindsay McMenamin, Ops Director
Owen Cramp, DD
Ellis Latham-Brown, DD
Rosie Bloom, DD
Jaime Patino-Calvo, Sr. Interaction Designer
Simon Blanckensee, Sr. Designer
Claire Whitman, Sr. Designer
Alexia Webber, Sr. Designer
Daniela Paz, Sr. Designer
Lukas Haider, Sr. Designer
Chandler Reed. Sr. Designer
Dylan Wells, Designer
Sammy Al-Asmar, Designer
Bobby Dazzler, Motion Designer
Jeffrey Grustern, Motion Designer
Lauren Konig, Motion Designer
Marcio Flausino, 3D Artist
Rocío Delgado, Project Manager
David Schermer, Copywriter