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Play SF

Play SF

设计服务

San Francisco,California 2,428 位关注者

[email protected]

关于我们

Play is the highest form of exploration. We partner with visionary teams to build brands that resonate deep into the future.

网站
https://www.play.studio
所属行业
设计服务
规模
11-50 人
总部
San Francisco,California
类型
私人持股
创立
2016

地点

  • 主要

    520 Hampshire St

    STE 213

    US,California,San Francisco,94110

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Play SF员工

动态

  • Play SF转发了

    查看Brand New的组织主页

    6,628 位关注者

    Artificial MAXimalism ? New Identity for Adobe MAX 2024 by Play SF — ???? ABOUT THE CLIENT Inaugurated in 2003, the first version of what would become Adobe MAX was the Macromedia MAX Conference in Salt Lake City, UT. Prior to 2003, Macromedia had been hosting two separate annual conferences to cater to their general software users (UCON, since 1990) and web developers (DevCon, since 1999). MAX was their effort to combine these audiences with one big event, featuring support labs, networking, a judged competition, and a showcase of the latest Macromedia products. Adobe acquired Macromedia in 2005. The Macromedia name has long since fizzled out, but they’ve kept MAX going in continuity as an annual conference, switching from in-person to online-only during the COVID-19 pandemic in 2020 and 2021, and switching to a hybrid in-person/digital affair ever since. While promoting the latest design software to users and developers has remained the core conceit, the conference has expanded over the years to include a speaker series, vendor halls, parties, and educational courses which have built up MAX into a landmark event in the digital art and design industry.? ? ?? FROM PLAY “We started small — crafting simple sketches and textures in Adobe Illustrator and Photoshop that we called “atoms.” We fed these atoms to Firefly, Adobe’s generative image-making tool. Firefly transformed our atoms into expansive new worlds that captured the essence of creative beginnings.” ? ???? BRAND NEW’S REACTION by Jay Valark Here is envisioned a world in which AI is not an all-consuming, unstoppable force bend on removing humans from the practice of creativity. In this world, AI is tamed and contained and slotted neatly into the toolbox of the human artist, a soft brush to paint with. A reminder that technical innovation doesn’t necessarily have to be maxed out to be effective. — #reviewed #branding #identity #2025 #brandnewbyucllc #new #software #AI #colorful #conference #event #motion Link: https://lnkd.in/gMuDuaGj

  • Play SF转发了

    查看The Design Conference的组织主页

    4,312 位关注者

    Casey Martin, founder of Play SF, is a U.S.-based designer and entrepreneur with a refreshing, unpretentious approach to creativity. With no formal design education, Casey's career journey—spanning roles from admin assistant at Leo Burnett to collaborating with global tech giants—highlights resilience, adaptability, and a relentless passion for design. At #TheDesignConference 2024, Casey Martin unpacks his unconventional journey to studio success. From early dreams in basketball and golf to founding Play Studio, Casey’s story is filled with setbacks, leaps of faith, and valuable lessons. In this candid talk, he reflects on #failures, like being fired from two jobs, and the importance of soft skills, apprenticeships, and adaptability over traditional paths. He shares insights from high-profile #rebranding projects for companies like DocuSign, Dropbox, and Snapchat, offering practical takeaways for #designers and #entrepreneurs navigating the creative industry. Casey’s down-to-earth perspective reminds us that success isn’t about perfection—it’s about #persistence, #authenticity, and keeping it simple. Begin your transformation at TDC. Second release—30% off while they last! 2025 lineup coming soon. #designjourney #creativecareer #designstudio #tdcaus25 #keepitreal

  • 查看Play SF的组织主页

    2,428 位关注者

    Steel is the world’s most widely used metal. About 8% of the world’s carbon emissions come from steel production. Limelight Steel has found a way to reduce that number to zero by making steel using laser light. Our brand identity for Limelight Steel positions them as a guiding light for the steel industry. Inspired by Limelight’s use of lasers as a green alternative to coal, every element of our system was crafted to embody the essence of clean, forward-thinking tech. Check out our full case study:?https://lnkd.in/gztFi-Hg

  • 查看Play SF的组织主页

    2,428 位关注者

    Welcome, Nic Dray!

    查看Nic Dray的档案

    Managing Director, Play

    After a year and a half advising and consulting for some incredible creative studios and their founders, I’ve decided to get back in the driver’s seat. I’m beyond excited to join Play SF, a studio founded on the belief that original, impactful work is best created through processes that do not feel like work. This marks an exciting new chapter for Play as we continue pushing the boundaries of creativity and innovation—not only here in San Francisco but across the pond and beyond. Huge thanks to Casey for this amazing opportunity! Let the fun begin.

  • 查看Play SF的组织主页

    2,428 位关注者

    Woohoo! Look at us!??? Now look away. Now look at us again.??? BREAKING NEWS! Our OpenAI DevDay work has been recognized by ISTD (International Society of Typographic Designers) in both the Environmental category and the Motion and Digital category. That’s right. We got two ISTDY's ???? Immense thanks to the judges for this honor. We are not humbled. If we were, we wouldn't be posting this. But are incredibly grateful to OpenAI for the opportunity and proud of everyone at Play SF?and our event production partners in crime, Strong Brew. And thank you to LinkedIn for giving us a place to unapologetically boast about?#awards.

  • 查看Play SF的组织主页

    2,428 位关注者

    Proud to share our latest launch for Breakthrough Energy , a global platform founded by Bill Gates focused on helping the world transition to a clean energy future. They just published their 2024 Corporate Climate Pivot report. Our team crafted an immersive digital experience to showcase the ideas in the report in an accessible and compelling way that brings clarity to complex climate data and actionable insights for businesses. Full case study coming soon. Until then, check out the report here: https://lnkd.in/gYh_BHtC Thank you to Lucas Fleischer, Samson Awosan, Lidya Makonnen for bringing us on, and for the great collaboration. Special shout out to Hj?rtur Hilmarsson and Marco Barbosa at 14islands for helping us to build this!

  • 查看Play SF的组织主页

    2,428 位关注者

    ??

    查看Casey Martin的档案

    Founder / ECD @ Play SF

    New work from Play SF for Snap Inc. + Snap AR If Snap AR sits at the cutting edge of augmented reality,?Ghost?is what’s next. As Snap AR’s accelerator program, Ghost was created to uncover innovative uses for AR and to help creators leverage the technology in their work and businesses. It represents the boldest and most forward-looking aspect of Snap’s business, with a focus on real-world interaction and impact. But the existing identity failed to capture that vision. So Ghost came to us for a new look — and there was a lot to achieve. The new brand would need to position Ghost at the forefront of AR innovation and signal its world-altering potential, create a platform to showcase creators and their work, and inspire top-level talent to come on board. But there were also practical considerations that added complexity beyond the average project. Audiences would encounter the brand across multiple contexts: physical media, web, AR. Like AR itself, it would need to embrace movement and live in three dimensions. And it would have to strike a fine balance, fitting into the Snap ecosystem while standing apart on its own. The logo is represented by a pair of circular lenses or “eyes” that serve as a subtle nod to Snapchat’s ghost logo. By symbolically "filling in the eyes" of the ghost, the logo becomes a metaphor for the way AR helps us see things in a new way — enhancing what’s there, not replacing it. The custom typeface, designed in collaboration with Displaay, further reinforces the idea of a brand that adapts to its context, adjusting in volume to enhance — not overshadow — its surroundings. At its loudest, it comes alive before your eyes, twisting and turning through interaction, bringing energy into unconventional spaces, and ensuring ownability in even the briefest of glances. At its softest it virtually vanishes, allowing the content to shine. Ghost's color palette thoughtfully combines functional, neutral, and vibrant hues to reflect the diversity of Ghost projects, and to convey the depth and variety of the AR experience. It feels distinctive and forward-looking, while still harmonizing with the established Snapchat palette. See the full case study here: https://lnkd.in/e_EcFRXa Visit the Ghost website here: https://ghost.snap.com/ Thank you Shavonne Hart, Kimberlee Archer, and Eric Baldwin for bringing on! PLAY TEAM: Casey Martin, Founder/ECD Jason Frohlichstein, CD Kyle Beck, CD Lindsay McMenamin, Ops Director Owen Cramp, DD Ellis Latham-Brown, DD Rosie Bloom, DD Jaime Patino-Calvo, Sr. Interaction Designer Simon Blanckensee, Sr. Designer Claire Whitman, Sr. Designer Alexia Webber, Sr. Designer Daniela Paz, Sr. Designer Lukas Haider, Sr. Designer Chandler Reed. Sr. Designer Dylan Wells, Designer Sammy Al-Asmar, Designer Bobby Dazzler, Motion Designer Jeffrey Grustern, Motion Designer Lauren Konig, Motion Designer Marcio Flausino, 3D Artist Rocío Delgado, Project Manager David Schermer, Copywriter

  • Play SF转发了

    查看Casey Martin的档案

    Founder / ECD @ Play SF

    New work from Play SF for OpenResearch ?? OpenResearch?(formerly Y Combinator Research, chaired by OpenAI CEO Sam Altman) is a nonprofit independent collective of deep thinkers, strategists and researchers who dare to ask and investigate complex, open-ended questions such as unconditional cash in the U.S. In developing their brand identity, we took visual inspiration from the multilayered paper trail of the research world. Documents, sticky notes, and messy bulletin boards all informed our design which blends academic rigor with an entrepreneurial spirit. We wanted to capture the inquisitive passion propelling the human search for answers. The OpenResearch logomark symbolizes the diverse, multi-dimensional collection of sources that drive their highly collaborative research. Its upward tilt nods to OpenResearch’s optimism for the future.? Shout out to Aristia Kinis, Tess Cotter, Elizabeth Rhodes, and the rest of the OpenResearch team for being amazing collaborators and clients. Thank you for trusting us to bring this to life with you. See the OpenResearch website here: https://lnkd.in/gZvkx8PX Check out the full case study here: https://lnkd.in/gmriAp_E Huge team effort on this one: Casey Martin, Founder / ECD Kyle Beck, Creative Director Lindsay McMenamin, Ops Director Owen Cramp, Design Director Rosie Bloom, Design Director Kelly Scheurich, Design Director Ellis Latham-Brown, Design Director Chandler Reed, Sr. Designer Jaime Patino-Calvo, Sr. Interaction Designer Marc Hill, Sr. Designer Sammy Al-Asmar, Designer Matt Vlach, Designer Michael Wood, Designer Kelly Ma, Jr. Designer Xiaoxue Meng, Jr. Motion Designer Rocío Delgado, Producer Jackie McMahon, Producer Arsenii Vaselenko, Photographer Tina Cordes, Strategy Director Chris Malven, Web Developer David Schermer, Copywriter

  • 查看Play SF的组织主页

    2,428 位关注者

    Studio retreat recap ?

    查看Casey Martin的档案

    Founder / ECD @ Play SF

    This isn’t a think piece on work-life balance, the value of PTO or the danger of burnout. LinkedIn already has those fairly well covered. This is just a post to brag about how every year everyone at Play SF signs out of Figma for a couple days and goes on a retreat. We’ve camped. We’ve Palm Springed. This year we New Orleansed. (Yes, we know those aren’t verbs.) Not gonna lie. We work pretty hard year round. So the retreat is a good way for everyone at the studio to do a little recharge. And charge a lot of food and drinks to the studio. After all our name is Play, not All Work and No Play. Because 1) that name is too long 2) we’ve all seen?The Shining?and know where that mantra leads. That’s it. No need to share if you agree or comment for reach. Have a good day.

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