Breaking news: we're hiring Junior Game Designers! ?? Start now as a Junior Game Designer and become the producer of top global mobile games at Playrix! ?? ? Want to grow into a producer and create hit games? ? Ready to design games played by millions worldwide? ? Dream of working at one of the top three game studios in the world? ? Have some game design experience and eager to level up? ?? We’ll help you develop a producer’s mindset, break down real case studies, and give you the tools to grow! ? Take the first step - apply now and kick-start your producer career! ? Check the link: https://lnkd.in/dcJ4EzUU. A key requirement: you should have completed at least 500 levels in our games or other major Match-3 projects.
Playrix
电脑游æˆ
Playrix is one of the top mobile gaming companies in the world. Our titles are played by 100 million people every month.
关于我们
Playrix is one of the top 3 mobile game companies in the world. Our titles are played by 120 million people every month. The key to our success is our talented team. With more than 4000 professionals around the world, we solve unique challenges and set new industry standards. We believe that people are more important than ideas. An awesome team can take a bad idea and turn it into a hit. A mediocre team can take a great idea and turn it into a lukewarm product. We've been building a unique team since day one.
- 网站
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https://playrix.com
Playrix的外部链接
- 所属行业
- 电脑游æˆ
- 规模
- 1,001-5,000 人
- 总部
- Dublin
- 类型
- ç§äººæŒè‚¡
- 创立
- 2004
- 领域
- game development and publishingå’Œmobile games
地点
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主è¦
IE,Dublin,D01
Playrix员工
动æ€
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At Playrix, we have an impressive? C++ community with more than 300 top-notch experts. But what makes Playrix an exciting place for C++ developers? We asked our teammates, and here’s what they said: ?? Iuliia Golovchanskaia (Lead Programmer, Fishdom): “At Playrix, I’ve learned to be truly efficient. Here, it’s all about focusing on what matters most — staying on top of the game industry trends, mastering new technologies, and finding the best solutions to speed up event creation and ensure players enjoy them without delays. This mindset has shaped not just my work but my entire approach to life. I think faster, make decisions with confidence, and act with clarity. For the past 3 years,?Playrix didn’t just level up my skills — it leveled up me.†?? Alexey Vasilkov (Tech Lead, Engine Render Team): “It’s fascinating to see how even the simplest things can turn out to be incredibly complex and how challenging and rewarding it is to simplify and optimize them. After huge experience in AAA games I wasn’t sure about the challenges that mobile games development can offer to me, but I was totally wrong. I also love the strong professional community here and the fact that I get to work on so many R&D tasks. More to say, Playrix is a mature 20-year old company, but it hasn’t lost the startup spirit!†?? Yakov Grischenko (Senior Programmer, Fishdom): “I write code knowing it becomes part of a world-famous game that’s polished in every aspect. Being surrounded by top-tier professionals? Priceless. And at Playrix, that’s exactly who we are. The company is fully invested in C++, making it the perfect place for me. Plus, the constant drive for innovation keeps us ahead of the curve and pushes me to keep growing.â€
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Recently we launched Carescapes — a charitable initiative that combined the anniversaries of our globally renowned games, Gardenscapes and Homescapes, with meaningful social and environmental impact ?? It all started with a simple question: What would Austin the butler do in real life? He’d restore neglected spaces, improve the environment, care for pets, help people, and renovate homes. So that’s exactly what we did! We created a project that engaged not just our employees, but their families as well. Playrix employees had the opportunity to take part in offline activities across multiple cities or donate online from anywhere in the world — with the company doubling every donation. Together, we: ? Raised $35,000 to support elderly people, environmental projects, and animal welfare. ? Organized volunteer events in Ukraine, Georgia, Armenia, Cyprus, Serbia, and Kazakhstan — planting trees, cleaning public spaces, and helping animal shelters. ??Received?amazing feedback from our team, with strong enthusiasm to keep this initiative growing. In 2025, Carescapes will expand even further, stay tuned. Austin wishes you all a fantastic week!
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?? Every day, more than 30 million people around the globe play Playrix games. But have you ever wondered what goes on behind the scenes to bring new features to life? We’re launching a series of posts about game development, and today we’re diving into Continuous Integration (CI). For a new feature to appear in your game, it goes through an extensive development process, during which its quality is continuously checked by automated CI pipeline. ?? Ever wondered how long it takes to compile a C++ project with millions of lines of code for both Android and iOS? At Playrix, we’ve optimized this process to just 6 minutes for Android and 5 minutes for iOS (!). On average, our Continuous Integration infrastructure handles up to 12,000 builds per day across 500+ active repositories. Every minute saved in build time means faster time to market and significant savings in resources on TeamCity and AWS, the backbone of our Continuous Integration/Continuous Delivery (CI/CD) infrastructure. ?? Want to help us make builds even faster??Check out our open positions: https://lnkd.in/emSuQVs3. #Playrix? #PlayrixTech? #GameDevelopment #ContinuousIntegration #CICD
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Cheers to 20 amazing years! ?? The party we threw to celebrate this milestone was a total blast! Want to be a part of our journey? Check out the job openings at https://playrix.com/job.
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Interested in developer experience in mobile game development? Join the JetBrains GameDev Days online conference on October 10th 12:55–13:40 CET/CEST to hear from our speaker?Ilya Bogin. Link to the event: https://lnkd.in/dYyi4jNQ
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Mobile game development is by no means an easy task. Today we take a look under the hood of technology at Playrix with our experts Maks Zhylitski and Ilya Bogin. Enjoy!
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Let's talk about how artificial intelligence helps in mobile game development. At Playrix we use AI every day and we are ready to share some insights. Today we will focus on the creation of art objects. ?? AI is used by more than 400 artists in the company, and it creates more than 200,000 thousand art objects for Playrix every month. ?? Our core AI tool "Jupiter" was developed in-house. It is a deployed Stable Diffusion neural network, supplemented with a number of necessary extensions that significantly improve the network's functionality. Based on sketches, the network's models can create an accurate outline of an image, draw a depth map of an object, change a character's pose or emotion by recognizing its "skeleton," and perform many other actions. ?? However, AI cannot replace an Artist. Humans play a key role in the creation of our art objects, from brainstorming to final editing. We are always eager to invite talented artists to join our team and show them the unlimited possibilities of developing their skills using AI and other technologies. Check out the link to our open positions in the comments section ?
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