?? ? Discover The Lookout, a remote cabin with just the sound of the fire, the wind outside and the calming voice of?Hayley Atwell. Built in built in #UnrealEngine5 for SleepWorlds. Directed by Hayley Atwell, with words by Joe Dunthorne & Emily Berry.
No Ghost
电脑游戏
London,London 2,426 位关注者
An Emmy award-winning team of directors, artists and developers specialising in immersive experiences
关于我们
NO GHOST are a collection of artists and programmers who share a passion for telling stories in new mediums. With extensive experience in Games, Film Visual Effects and CG Animation they are looking to work to give digital audiences a new type of narrative and interactive experience.
- 网站
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https://www.noghost.co.uk
No Ghost的外部链接
- 所属行业
- 电脑游戏
- 规模
- 11-50 人
- 总部
- London,London
- 类型
- 个体经营
- 创立
- 2016
- 领域
- Virtual Reality、Augmented Reality、3D Animation、AR、VR、Immersive和Development
地点
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主要
De Beauvoir Block, 92-96 De Beauvoir Rd
Studio 26
GB,London,London,N14EN
No Ghost员工
动态
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We’re back with more SleepWorlds! ??? Discover?The Archive, a quiet brick building that comes alive at night, with passing car reflections casting light across its spiral stairs and railings. Built in built in UE5 for SleepWorlds , conceived by Hayley Atwell, with words by Joe Dunthorne & Emily Berry. Ideal for lovers of libraries, rain, & afternoon naps.
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?? ??We’re Hiring! We’re looking for a Game Designer and a Creative Director to join the team at No Ghost. ?? Location: Remote or hybrid ?? Type: Contract or freelance If you’re passionate about creating meaningful work in a collaborative environment, we’d love to hear from you. Apply now! https://lnkd.in/dHkBm883 #NowHiring #GameDesignJobs #CreativeDirector #NoGhostTeam
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?? Just like your plants, your mind needs care to thrive! In Grow, you’ll plant and nurture your virtual garden with simple hand gestures, while each plant offers a unique guided meditation to help you nurture your mind and soul. ?? Download the demo on Meta Quest, coming Q4 2024! ?? Unreal Generalist: Andrew Dowell Unreal Developer: Jack Straw, Seonjoeng Park, Matthew Warshaw, Patryk Ponichtera, Finn Tanner, Regan Ware Sound Designer: Carlos Rodriguez Rodriguez
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In Grow, your journey begins by planting a seed. ?? Water, prune, and care for your plants as they grow. Each plant unlocks a unique guided meditation, helping you nurture not just your garden, but your mind and soul. The more you play, the more seeds and meditative experiences you unlock. Watch your virtual garden flourish around you, while you take a moment to grow from within too. ?? Experience the demo on Meta Quest, coming Q4 2024!
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Discover the joy of gardening with Grow's playful hand-based tools! ?? Water with a palm gesture, prune with a scissor shape, and watch your garden thrive with each fun interaction. These intuitive tools make Mixed Reality gardening a blast, with more to come in future updates. ?? Experience the first look of Grow on Meta Quest, coming Q4 2024! Exec Producer: Luke Gibbard, Kate Pasterfield Creative Director: Lilian Hess Lawrence Bennett Art Director: Tom Flavelle Producer: Pablo Melchor Xiaofan (Sylvan) Shen UX/UI Designer: Marianne Thomas Senior 3D Artist: Michal Firkowski 2D & 3D Artist: Sarah Zimmerman Unreal Generalist: Andrew Dowell Unreal Developer: Jack Straw, Seonjeong Park, Matthew Warshaw Patryk Ponichtera Finn Tanner, Regan ware Sound Designer: Carlos Rodríguez Rodríguez
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In?Grow, your hands are the only tool you'll need.??? Tend to your virtual garden with intuitive gestures and tactile UIs—all without touching a controller.?Grow?is already shaping up nicely, but we're just getting started.??Experience?Grow: First Look?in the reimagined Early Access on Meta Quest starting September 30th. Exec Producer: Luke Gibbard, Kate Pasterfield Creative Director: Lilian Hess, Lawrence Bennett Art Director: Tom Flavelle Producer: Pablo Melchor, Xiaofan (Sylvan) Shen UX/UI Designer: Marianne Thomas Senior 3D Artist: Michal Firkowski 2D & 3D Artist: Sarah Zimmerman Unreal Generalist: Andrew Dowell Unreal Developer: Jack Straw, Seonjeong Park, Matthew Warshaw, Patryk Ponichtera, Finn Tanner, Regan ware Sound Designer: Carlos Rodríguez Rodríguez
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Breathe in. Breathe out. ?? Each species in Grow brings a unique guided meditation, with more to unlock as you journey deeper. Let nature’s rhythm guide your breath and find peace in your home. ??Coming September 30th on Meta Quest Exec Producer: Luke Gibbard, Kate Pasterfield Creative Director: Lilian Hess, Lawrence Bennett Art Director: Tom Flavelle Producer: Pablo Melchor, Xiaofan (Sylvan) Shen UX/UI Designer: Marianne Thomas Senior 3D Artist: Michal Firkowski 2D & 3D Artist: Sarah Zimmerman Unreal Generalist: Andrew Dowell Unreal Developer: Jack Straw, Seonjeong Park, Matthew Warshaw, Patryk Ponichtera, Finn Tanner, Regan ware Sound Designer: Carlos Rodríguez Rodríguez
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?? We're thrilled to introduce Grow, our new Mixed Reality experience that transforms your home into a lush, restful, and interactive garden. Nurture seedlings, learn about nature, and reconnect with yourself—all from the comfort of your living room. Our First Look demo launches on September 30th, exclusively on Meta Quest. Follow us for sneak peeks, and join us on this peaceful adventure! ?? ? ?? Exec Producer: Luke Gibbard, Kate Pasterfield Creative Director: Lilian Hess, Lawrence Bennett Art Director: Tom Flavelle Producer: Pablo Melchor, Xiaofan (Sylvan) Shen UX/UI Designer: Marianne Thomas Senior 3D Artist: Michal Firkowski 2D & 3D Artist: Sarah Zimmerman Unreal Generalist: Andrew Dowell Unreal Developer: Jack Straw, Seonjeong Park, Matthew Warshaw, Patryk Ponichtera, Finn Tanner, Regan ware Sound Designer: Carlos Rodríguez Rodríguez