Niantic, Inc.的封面图片
Niantic, Inc.

Niantic, Inc.

软件开发

San Francisco,CA 106,368 位关注者

Building technologies and ideas that move us as the leaders in Augmented Reality

关于我们

Niantic inspires people to explore the world, together. Our mission is to use emerging augmented reality (AR) technology to enrich our experiences as human beings in the physical world. Originally formed at Google in 2011, we are now an independent company with a strong group of investors including Nintendo, The Pokémon Company, and Alsop Louie Partners. We have offices located in San Francisco, Sunnyvale, Seattle, Lawrence, Los Angeles, Tokyo, London, Hamburg, and Zurich.

网站
https://www.nianticlabs.com
所属行业
软件开发
规模
501-1,000 人
总部
San Francisco,CA
类型
私人持股
创立
2011
领域
augmented reality、mobile games、location based services和development platforms

地点

Niantic, Inc.员工

动态

  • Niantic, Inc.转发了

    查看Niantic Spatial的组织主页

    3,808 位关注者

    We’re thrilled to see how our partnership with Sphere is transforming spatial collaboration for enterprises! ?? With Niantic's 3D scanning and localization technology, teams can: ? Instantly bring real-world objects into Sphere’s MR environment ? Skip the QR codes and manual setup—automatic positioning makes collaboration seamless ?? Read the blog to learn how businesses are using our tech in their workflows! https://lnkd.in/e9hBt9yD #SpatialComputing #NianticSpatial #MixedReality #RemoteCollaboration

    查看Sphere 的组织主页

    3,992 位关注者

    We’re excited to be featured in Niantic Spatial’s latest blog, where our CEO Sven Brunner shares how our partnership is enabling seamless, more intuitive spatial collaboration for enterprises. ?? Here’s what this unlocks: ? From physical to digital in seconds With Niantic’s 3D scanning capabilities, teams can instantly scan real-world objects and bring them into Sphere’s MR environment, making it faster and easier than ever to work with 3D models. ? No QR codes. No manual setup. Traditional setups often rely on markers or manual scanning. Niantic’s localization technology automatically syncs users' positions in a shared space, enabling a more seamless and intuitive experience. ?? See it in action! We’ll be demoing these capabilities at Niantic’s GDC Executive Reception on March 18th (4–7 PM). ?? Check out the blog to learn more about our work with Niantic and how businesses are integrating it into their workflows. https://lnkd.in/e9hBt9yD

  • 查看Niantic, Inc.的组织主页

    106,368 位关注者

    Often, the scenes we discover on the INTO THE SCANIVERSE map hold a deeper story. This 3D scan, in particular, captures the lush haven of Elizabeth Street Garden—along with the passionate call to preserve it. (Captured by Michael Rubloff at Radiance Fields.) Check out Rubloff’s article and join Scaniverse Discord for updates in the comments below.

  • Niantic, Inc.转发了

    查看Scaniverse的组织主页

    2,835 位关注者

    “Our goal is really to get a large collection of high-quality scans that folks can visit around the world,” says Brian McClendon, senior vice president of engineering at Niantic, Inc. “You can walk up to it and look up at it, and you get a sense of scale of these objects that sometimes photos don’t do justice.” The article via Fast Company continues: 'Making the scans, created using a mathematical modeling technique called the Gaussian splat, available through virtual reality will hopefully also incentivize more users to go out and scan and share the world around them, similar to how the rise of Instagram motivated people to take and share photos, he says. The scanning process generally takes only a few minutes, and users can view their own scans on their phones or Quest headsets before deciding whether to share them to the public map.' https://lnkd.in/gGZZTRNB #3DGS #3DGaussianSplatting #3DGaussianSplats #3DGaussianSplat #Splat #IntoTheScaniverse

  • 查看Niantic, Inc.的组织主页

    106,368 位关注者

    Scaniverse and Into the Scaniverse are now on Discord! Meet your fellow scanners, chat with the devs, and share the amazing scans you’ve captured. Everyone who joins in March will get a special badge in early April! We can’t wait to share what you’ve done with the world. Join us through the link in our comments!

  • Niantic, Inc.转发了

    Today marks the closing of one chapter and the opening of a new one for Niantic. We just announced that Scopely will be acquiring our games business, including Pokémon GO, Pikmin Bloom, and Monster Hunter Now. And we’re spinning out a new geospatial AI company, Niantic Spatial Inc. We founded Niantic 10 years ago to inspire people to explore the world, together, by overlaying it with digital experiences. I’m grateful to everyone who joined us on this journey, and I’m proud that players have explored 30+ billion miles and made over a billion friend connections in our games. Every week we hear inspiring stories of people finding lifelong partners, making exercise more fun, or discovering a new sense of belonging. I’m confident our games will thrive with Scopely. I've often talked about building “forever games,” and I believe they will continue to be just that. To our players: thank you. I’m also incredibly excited about what’s next with Niantic Spatial. Why? Because we’re in the midst of seismic changes in technology, with AI evolving rapidly. Existing maps were built for people to read and navigate but now there is a need for a new kind of map that makes the world intelligible for machines, for everything from smart glasses to humanoid robots, so they can understand and navigate the physical world. Today's LLMs represent the first step towards a future where a variety of expert models collaborate to reason and understand complex problems, and many of those problems will require deep and accurate knowledge of the physical world. Niantic is building the models that will help AI move beyond the screen and into the real world. With $250M in funding, some of the world's best geospatial AI talent, access to proprietary data, a strong customer pipeline, and a rapid product cycle, I believe Niantic Spatial is poised to succeed and, like the games that gave birth to it, to make its own positive impact on the world. Stay tuned for more info. jh

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  • 查看Niantic, Inc.的组织主页

    106,368 位关注者

    Today, we’re announcing changes at Niantic that will set us on a bold new course. First, for Niantic Inc., we have reached an agreement for Scopely, a world leader in mobile games, to acquire Pokémon GO, Pikmin Bloom and Monster Hunter Now, and the incredible teams working on these experiences. Second, we are spinning off our pioneering geospatial AI business into a new company, Niantic Spatial Inc., enabling it to accelerate and scale even more rapidly. Led by John Hanke, Niantic Spatial will be funded with $250 million of capital. Niantic Spatial’s goal is to lead the future of geospatial AI by building spatial intelligence that helps people better understand, navigate, and engage with the physical world. Last year, we launched the Niantic Spatial Platform, designed for a diverse range of industry applications. And we’re now developing a Large Geospatial Model – a world model powered by large-scale machine learning that enables people and machines to understand and navigate the physical world. Niantic Spatial will also continue to own and operate our other real-world AR games, Ingress Prime and Peridot, as best-in-class reference applications of the geospatial platform. You can read more about today’s news in our blog post: https://lnkd.in/g9AXueyS

  • 查看Niantic, Inc.的组织主页

    106,368 位关注者

    Mark your calendars—the Game Developers Conference (GDC) in San Francisco is just around the corner! And today, we’re excited to share that customers, partners, and developers can join Niantic for a week of informative, interactive, and inspiring content and hands-on experiences. From March 17-21, here’s what to expect from Niantic: Three speaker sessions where you’ll hear from Niantic game producers and player experience experts to connect, learn, and get inspired about real-world AR. Two hands-on demos featuring Niantic geospatial experience for MR headsets: real-world pet sim experience Peridot Beyond, and Into the Scaniverse, our VR world viewer. Check out our blog post in the comments for more details, and start planning your week at GDC 2025!

  • Niantic, Inc.转发了

    查看Scaniverse的组织主页

    2,835 位关注者

    3D scans can become the beginning of dynamic, interactive artworks. It's so amazing to see the creativity and ingenuity that mobile 3D scanning is unlocking for 3D artists and interaction designers, like Saeko Ehara. What are your favorite tools for bringing 3D imagery into your designs and artworks?

    查看Saeko Ehara的档案

    I create Kirakira (sparkling) in Tokyo

    3D laser scanning work with TouchDesigner and Scaniverse ????

  • Niantic, Inc.转发了

    查看Scaniverse的组织主页

    2,835 位关注者

    Visit dragons in Kyoto, Abraham Lincoln in Washington D.C., or an Elvis shrine in England—there’s a whole world out there to discover, from famous locations to the hidden treasures that make any journey truly special. Into the Scaniverse (built in Niantic, Inc. Studio) is now a free downloadable app for Meta Quest 3. Explore the globe in vivid and vibrant VR, and step into thousands of 3D scenes. The Meta Quest app release includes: 11,000 more scenes to explore, improved user settings, and fresh support for Android scanners! More scenes show up every day, thanks to the amazing Scaniverse community! Once you upload a scan, it shows up immediately on the map for you to dive into in VR. Check it out for yourself! Link in the comments. #3DGS #3DGaussianSplatting #3DGaussianSplats #3DGaussianSplat #Splat #intothescaniverse #metaquest #questvr #vr #virtualreality #questapp

  • Niantic, Inc.转发了

    查看Kaci Lambeth的档案

    Senior Technical Program Manager @ Niantic

    Today we launched Into the Scaniverse on the Meta Quest store ?? One of my favorite things about Scaniverse is stumbling upon the same sculpture in different corners of the Earth. I've saved a bunch of posts that have caught my eye over the last few months, and now I can view them in VR like I'm really there. These were all captured by individuals using their mobile devices and shared on the Scaniverse map. They were worlds apart, yet moved by the same art, enough to capture it in 3D and share it with the world. In a time when the world feels more divided than ever, I’m grateful to work on a product that helps make it feel a little smaller—and a little more connected. You can try Into The Scaniverse on Meta Quest 3/3S, and download Scaniverse for iOS and Android to capture and share your own scans to the map, ready for viewing in VR in just moments. Into the Scaniverse Quest app: https://lnkd.in/gjNg_H9w Scaniverse Mobile: https://lnkd.in/gMY37X4V Blog: https://lnkd.in/gbbYXt-Z

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