Gone are the days of green screen. Step behind the scenes of The Studios at WWE and their state-of-the-art virtual production stage. See the collaboration between WWE, AbelCine, and Meptik to create a space powered by innovation featuring powerful Disguise technology and Sony's LED VERONA panels. Big thanks to Abelcine for producing the behind-the-scenes video and collaborating with us on this project alongside our trusted vendors. Learn more about this project on our website: https://lnkd.in/gBeHjyMa
Meptik
媒体制作
Atlanta,Georgia 3,759 位关注者
Your creative partner for building mind-blowing experiences from start to finish. Meptik. Upset Reality.
关于我们
Meptik is your one-stop shop for bridging realities. We help you build your next virtual production powerhouse, fuel it with stunning virtual sets, deliver in-camera visual effects on set and create immersive audience experiences. As one of the most experienced teams in the industry, we have the creative vision, and, as part of disguise, access to the latest Emmy-award-winning tech to help you Upset Reality. We’ve done it for big and small productions, corporate clients and major film studios, broadcasts and live events - and now, we’ll do it for you, too. Work with us throughout your entire creative journey, or let us be part of your next visual masterpiece.
- 网站
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https://www.meptik.com
Meptik的外部链接
- 所属行业
- 媒体制作
- 规模
- 11-50 人
- 总部
- Atlanta,Georgia
- 类型
- 私人持股
- 创立
- 2015
- 领域
- Virtual Production、XR、Extended Reality、Augmented Reality Production、immersive experiences、creative & technical、metaverse、film & TV production、virtual & live events、brand activations、permanent installations、temporary installations、visual content & technical integration、Unreal Engine、emerging technologies、design、disguise、Notch、Virtual productions studio、LED Volumes和xR stage workflow integration
地点
Meptik员工
动态
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Audio-reactive installations take immersive experiences to the next level, syncing your real-time visuals with sound to create a multi-sensory experience. Want to elevate your brand experiences? Explore our blog, 10 Ways to Create Unforgettable Brand Experiences, for fresh insights: https://lnkd.in/gTkZ4Kfw
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Ready to rethink what broadcast tech can do? With real-time graphics, motion capture, and AI in the mix, sports production is getting a serious upgrade—capturing younger audiences and elevating storytelling. Using MetaHumans in Large-Scale Sports Productions, dives into how MetaHumans and digital doubles are redefining sports broadcasts, featuring TUDN’s World Cup analysis that captivated over 9.4 million fans. Discover what this means for the future of match day coverage and fan engagement. https://lnkd.in/gbVtQrdi
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Join us at SVG Next tomorrow! Virtual Production Sales Manager for Disguise / Meptik, Jeff Hobbs, will be part of two sessions where we’ll dive into the cutting-edge possibilities of virtual production: Broadcast Reimagined: Crafting Immersive Fan Experiences Virtual Production and AR Graphics: Demystifying the Latest Tools, Technologies, and Trends Interested in chatting one-on-one? Schedule a time to meet with our team at SVG Next: https://lnkd.in/gj-6i6Mt
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From distant worlds to replicas of real locations - working with a Virtual Art Department redefines creative possibilities. Learn all there is to know about the inner workings of a VAD and how they can help elevate your next production in our Ultimate Guide to Working With the Virtual Art Department. Download now: https://lnkd.in/gwFTcdvd
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Before content hits the big screen and lights up an LED wall, it goes through a crucial final step: optimization. Curious about how we maximize digital content performance? Check out our latest blog post as we dive into the intricacies of content optimization for virtual production! https://lnkd.in/gUQWWFTh
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Ready to optimize your creative workflow? Our Ultimate Guide to Working with the Virtual Art Department (VAD) is now out and has everything you need to work smarter, not harder. Whether you're a director, production designer, or VFX supervisor, this guide is packed with practical tips to maximize your virtual production experience. Download it now for free: https://lnkd.in/gcjHNvSp
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Take a peek behind the curtain of our latest project working on a public service announcement with The Audio\Visual Crew for the U.S. Department of Veterans Affairs. From a backyard birthday party to the Grand Canyon in a day, watch how our collaboration with The Audio\Visual Crew and Meptik’s virtual art department delivered a photoreal, impactful message for veterans’ mental health. All in-engine, with minimal post-VFX, shot in one day—efficiency meets impact! Watch the full behind-the-scenes video and learn more about the project here: https://lnkd.in/gCqBZ6Ak
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Introducing new and improved virtual production, VP 2.0, from Disguise. Featuring three key areas of improvement — stage modularity, content flexibility, advanced workflows — this new era of virtual production will take your projects to the next level. Learn more: https://lnkd.in/gAqhkf9f
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We were honored to work on a public service announcement for the U.S. Department of Veterans Affairs alongside The Audio\Visual Crew, focused on encouraging veterans to explore mental health treatments available at the VA. For this spot, we were able to capture five locations within a day - from a battleground to the Grand Canyon - all within the comfort and safety of the studio environment at XR Stage in LA. Working closely with the director, DP, and production designer, our virtual art department crafted all virtual environments in Unreal Engine and began testing early on, collaborating with our in-house technical team to ensure all scenes were optimized for shoot day. Read the full story here: https://lnkd.in/gAngT97h Credits: Production company: The Audio\Visual Crew Virtual Art Department & Volume Operations: Meptik Virtual Production Stage: XR Stage Director (The Audio\Visual Crew): Andy Vallentine Director of Photography: Oren Soffer Production Designer: Brendan O’Connor Producer (The Audio\Visual Crew): Emily Nichols Creative Producer (The Audio\Visual Crew): Andrew Richards Line Producer (The Audio\Visual Crew): Connor Panse VAD/VFX Supervisor: Carlos Fueyo VAD/VP Producer: Andrew Amato VAD/VP Producer: Gemma Campbell Environment Artist, Disguise Operator: Carlos Perez Environment Artist: Julianna Mercado VFX: Nexodus Studios Agency: Reingold 1st AC: Joe Cheung 2nd AC: Brendan Devanie DIT: Charles Alexander Colorist: Matt Osborne, Company G&E: Cam Lighting and Grip Inc Chief Lighting Technician: Chris Galdamez ACLT: Albert Gonzalez Board Op: Franklin Melendez SLT: Johnny Casillas SLT: Jorge Martinez Rigging CLT: Ryan Rodgers Rigging ACLT: Syon Yeremian Rigging ELT: Daniel Dorowsky Rigging ELT: Dave Melhron Rigging ELT: Mike Markquez Key Grip: Michael Galdamez, Junior Paz BBG: Michael Moore Dolly Grip: Joel Bezemer Grip: Silver Hernandez Rigging Key Grip: Marco Gonzalez Rigging Grip: Hank Bolton Rigging Grip: Randy Rodi Production Designer: Brendan O'Connor Leadperson: Jason Chadwick Key Costumer: Desi Aguilar HMUA head: Edder Sandoval HMUA Key: Angel Garcia Prod. Manager: Jose M Verdejo Prod. Coord: Adam Rozenberg Editor: Tony Gomez Sound Design: MelodyGun Sound Studios Music: Chris Ryan ...and many more