INTRACT Inc.的封面图片
INTRACT Inc.

INTRACT Inc.

软件开发

Cleveland,OH 120 位关注者

Empowering brands, agencies, studios, and creators with seamless 3D collaboration and streamlined asset management.

关于我们

INTRACT Inc. is a cutting-edge, web-based 3D collaboration platform tailored to the needs of brands, agencies, studios, and creators. Our mission is to eliminate long feedback cycles and streamline production workflows by enabling real-time collaboration, 3D model commenting, and instant annotations directly within the platform. With seamless integration into both Blender and Roblox Studio, INTRACT allows teams to import, edit, and export assets with ease, accelerating the creative process and boosting team productivity. Whether you're a brand looking to scale 3D content, an agency developing UGC projects, or a studio creating immersive virtual experiences, INTRACT transforms how teams interact with and manage 3D assets. With features like direct asset uploads/downloads, 3D visual feedback, and integrated workflows, we empower teams to move from concept to completion faster than ever. Experience the future of collaborative 3D creation with INTRACT—where vision meets velocity. Learn more here! https://intract-info.my.canva.site/

网站
https://www.intract.com
所属行业
软件开发
规模
2-10 人
总部
Cleveland,OH
类型
私人持股
创立
2022

地点

INTRACT Inc.员工

动态

  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ?? ?????? ???????????? ???? ????????????-??????????: ?????? ???? ?????????????????? ???????????? ?? Platforms like Roblox ?? and Fortnite Creative ?? are no longer just games—they’re full-fledged creator economies fueled by user-generated content (UGC). Here’s why UGC is winning: ? Higher Engagement – Players aren’t just consuming—they’re creating. ?? Lower Dev Costs – Communities handle the content pipeline. ?? More Revenue Paths – Creators monetize directly, no studio overhead. ?? According to Naavik’s 2025 UGC Deep Dive, this shift isn’t slowing down—it’s accelerating. But building UGC content at scale? Still messy. That’s where INTRACT comes in: ?? Centralized 3D asset libraries ??? Organized feedback and version control ?? Instant exports to Roblox, Fortnite & more ?? Whether you’re a creator, studio, or brand— INTRACT streamlines your UGC workflow from asset to live game. ?? Build better, faster, smarter! → https://lnkd.in/gxtwXBfH ? Read the full article here: https://lnkd.in/e6GzgVtf #UserGeneratedContent #3DUGC #CreatorEconomy #GameDevTools #RobloxUGC #FortniteCreative #INTRACT #Naavik #GamingEvolution #FutureOfGaming

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  • ?? ?????? ?????????????? ???? ?????? ???????????????? ?????????? ???????????????? & ?????????????? ???????? ?? Studios say, "???????????????? ?????? ???????????? ?????? ???????? ???? ?????????????? ??????????—?????? ?????????????" The answer? ?????????????? ?????????? ?????? ????????, ????????????, ?????? ?????????????????????? ???? ?? ????????-???????????? ????????????????. ?? INTRACT Inc. isn’t just an ?????????????????????? ??????????????????????—it’s a ?????????????????????? ?????????? in how brands, agencies, and studios collaborate in real time. ????????’?? ?????? ?????? ?????? ?????? ???? ?????????????? ?????? ????????: ?????????????? ????. ?????????????????????? – A deck is a frozen snapshot. INTRACT Inc. lets agencies ???????? ???????????? ?????? ????????????????????, ???????????????? ???????? ????????????, ?????? ???????? ????????-???????? ????????????????. ?????????? ????. ?????????????????????????? – Decks create delays with endless revisions. INTRACT Inc. enables ????????-???????? ??????????????????????????, ?????????????? ???????????????? ???????????? ????????????????????????. ?????????? ???? ?????????????????????? ????. ?????????? ?????????????? – Brand managers struggle to ?????????????????? a 3D world from 2D slides. INTRACT Inc. lets them ?????? ?????? ???????????????????? ???? ???? ?????????????? ????????. ????????-?????? ?????????????????????????? ????. ?????????????????????? ?????????????????????????? – Decks are monologues. INTRACT is a ???????????? ?????????????????? ?????? ?????????????? ?????????????????? ?????? ?????????? ????????????????. ?????????????????? ?????????????????????? ????. ?????????????? ????????-???????? – No more email chains. ???????????? ?????????????? ?????????????? ???????????????? ???? ?????? ????????????????????, accelerating launches. ???????????????? & ?????????????? That Use INTRACT Inc. Have a Competitive Edge ? ????????-???????? ?????????????????? ???????? ?????????? ?????????????? ???????????????????? ? ???????????? ???????????????????? ???? ???????????????? ?????? ?????????????????? ? ????????????????, ??????????????????????-???????? ?????????????????????????? ???????????? ?????????? ? ?? ???????? ??????????????, ??????????????-???????? ???????????????????? The question isn’t "?????? ?????????????"—it’s "?????? ???????? ?????? ?????? ???????????? ???? ???????? ???????????? ???????? ?????????????????????? ?????????? ?????? ?????????????" Creators & Studios using INTRACT will ???????????? ?????? ???????????? ???? ?????????????? ??????????????????????. ?????????????? ??????’?? ???????? ???? ??????????????—????’?? ?????? ?????????????????? ???? ?????? ?????????? ?????????????????????? ???????????? ???? ??????????. Message Ryan Isbell ?? GDC to set your team up with a demo of INTRACT Inc. - or ?????????? ???????? ????-?????? ???????? ?????????? by clicking the link below: ??? https://intract.com/ #INTRACT #3Dugc #Roblox #FortniteCreative #UEFN #3Dworkflow #BrandedExperiences

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  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ????????? ?????????????? ???? ???????????????? ?????????????? ???????????? ??????????' ?????? ???????????????????? For Turning Tables Games, streamlining UGC production and creative workflows is crucial. With INTRACT, Turning Tables CEO Evan Zirschky and his team have eliminated inefficiencies, improved communication, and enhanced their brand pitches. ?? ????????-???????????????? ???????????????????? ? Used daily for UGC item creation ? Pinpointed feedback eliminates back-and-forth revisions ? Frees up time for strategy & growth ?? ?????????????????????? ???????????????? & ?????????????????????????? ? Dashboard offers instant project visibility ? Quick PNG downloads save time on brand pitches ? GIF tools boost social engagement & internal comms ?? ???????????????? ?????????? ?????????????? & ?????????????????????????????? ? INTRACT Inc. is now a selling point in brand discussions ? Helps reskin assets & build compelling pitch decks ? Supports first-party UGC programs & community-building ?? ????????’?? ????????: "I was initially skeptical, but once I saw the tool in action, it was game-changing. It's one of the few internal tools we use consistently. The ability to provide feedback, streamline collaboration, and manage assets all in one place is a huge win." ?? ???????????????????????? ???????????? ??????????????: ??????? ??????????????: - Sharing multiple screenshots from Roblox Studio → endless back-and-forth. ??????? ?????????????? ???????? INTRACT Inc.:? - One link for clients to view models from any angle, saving 10+ minutes per review, hours saved weekly. With first-party UGC opportunities ahead, Turning Tables Games is set to scale and INTRACT Inc. will power their expansion. Massive thanks to Evan Zirschky and the team at Turning Tables Games for trusting us with your UGC pipeline! Let’s keep building?? Contact Ryan Isbell ?? GDC for a demo or start your 30-day free trial at https://intract.com. #UGC #Roblox #GameDev #INTRACT #TurningTablesGames #3DCollaboration #BrandPitches #Metaverse #3DUGC #3DWorkflow

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  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ?? Revolutionizing Engagement for 3D Content Creators ?? Right now, engagement for 3D creators is stuck in two dimensions—but with INTRACT Inc., that’s changing. ?? The Challenge: The Bloom Creative team wanted to involve their players in deciding what user-generated content (UGC) should be added to their game. Traditional polling and social media posts weren’t cutting it. ?? The Solution: INTRACT Inc. gave Bloom Creative's players an inside look at new 3D items being considered for the game. Players could view the actual models, provide direct feedback, and vote on their favorites—bringing them into the development process like never before. ? How INTRACT Inc. Made It Easy: ? Centralized all 3D assets in a web-based workspace ? Enabled players to interact with 3D models of UGC items ? Allowed Bloom Creative to quickly generate engaging social content ?? The Results: ?? “This is the most interactive way we’ve engaged our players—we’ve never seen anything like it before.” – Bloom Creative Team ?? Tiktok performance: 7X view to comment ratio vs. average posts ?? Comments: 10X vs. their average social post ?? Discord poll engagement: 73% increase over past polls INTRACT Inc. is making 3D accessible for everyone—and turning engagement into true participation. Special thanks to the Bloom Creative team for working with us on this test, can't wait for the next one! Go check out their map in Fortnite Creative and pick up the masks their players voted on: Zombie Escape Tag Map Code: 5263-9200-9917 #3DContent #GameDev #UserEngagement #INTRACT #UGC #GamingInnovation #UEFN #Fortnite

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  • 查看INTRACT Inc.的组织主页

    120 位关注者

    At INTRACT Inc., we share JUSTIN Hochberg's vision of making 3D as intuitive and accessible as video. For too long, working in 3D has been complex, fragmented, and inefficient—slowing down creativity and collaboration. That’s why we built a platform that removes those barriers, streamlining real-time 3D collaboration, feedback, and iteration. Whether you’re a brand, studio, or creator, INTRACT enables seamless workflows, empowering teams to create and iterate in 3D with the same ease as editing a video. ?? Simplifying 3D for everyone. #3Dcollaboration #virtualproduction #creatortech #innovation

    查看JUSTIN Hochberg的档案

    CEO, Virtual Brand Group ? Scaling global revenue across Games, Brands & Content ? ROBLOX innovator ? TV creator ? IP Magician ? X-MSFT

    Buried in Roblox's earnings is the barometer of their #creatoreconomy which paid a record $280M (+27% YoY) to 18K creators. Thanks Digiday for showcasing one of my favorite collaborators Jonathan Courtney (WhoseTrade https://x.com/WhoseTrade), whose creativity brought both the Virtual Vote and now our #Twilight project to life, along with the talented Foxzie and Preston. However18K is relatively small compared to YouTube, and there is steep earnings drop off from the top 10%. Does that mean there is still room to still room to grow or are 3D assets so much harder than video and thus this will never be as big? I have observed that the RBX's AI tools have made it increasingly egalitarian, opening opportunities and I am continually impressed with its CEO David Baszucki. I wonder if Dave is team Jacob or Edward? Read more from the insightful Alexander Lee: https://lnkd.in/gV_8TzmV Lionsgate #TheMovieStore Corin Duffin Jamie Gutfreund Kenneth Harrell by Virtual Brand Group Inc.

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  • 查看INTRACT Inc.的组织主页

    120 位关注者

    From post-production in film and TV to game development, my career has always centered around creative workflows. Along the way, I spotted a clear need for better tools to simplify 3D collaboration. That’s why I founded INTRACT—a platform designed to break down barriers for brands, agencies, and creators in virtual spaces like Roblox and Fortnite. By combining my experiences across industries, INTRACT is paving the way for more efficient, accessible collaboration in 3D. Excited to keep innovating and supporting the future of UGC-driven creativity! ?? #Innovation #3DTechnology #Gaming #Entrepreneurship #3DCollaboration #GamingIndustry #Innovation

  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ?????????????????????????????? ?????????? ????????????????????: 3?? ??????????, 2?? ?????????????????? At INTRACT Inc., we’re thrilled to announce a game-changing feature that reinforces our 3?? ??????????, 2?? ?????????????????? ????????????????????. Users can now upload and manage any type of file—videos, images, ZIPs, and more—directly within our platform. Accessible to both free contributors and paid users, this addition enhances collaboration, simplifies workflows, and drives efficiency across all project stages. Here’s how this feature bolsters our core value propositions: ??????????????: Easily transform uploaded files into shareable, branded content, including 2D stills and 3D media. Use these assets to engage stakeholders or as marketing materials with seamless access. ????????????????????: Consolidate all creative files in one centralized hub. Integrate diverse formats into existing workflows, streamlining communication and reducing wasted time. ??????????????????: Generate polished outputs like rendered visuals or promotional videos from uploaded assets, allowing brands and creators to spotlight their work with minimal effort. This feature reflects our commitment to eliminating the barriers in 3D and 2D collaboration, providing a platform where every file, team, and vision finds its place. Explore the future of creative collaboration with INTRACT Inc.. ?? #3DInnovation #CreativeCollaboration #INTRACT #3DUGC #UGC

  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ?? ???????????? ?????????? & ?????????????????????? ???? ???? ?????????? ???????? ?????????????? ?? At INTRACT, we’re making it simple to share and annotate 3D assets, whether you’re sharing a single file or presenting multiple models. Here’s how we’re transforming 3D collaboration: ? ???????????????????? ??????????????: ???????? ??????????????, you can share 3D files directly from the dashboard, within the editor, or even as a complete presentation! Update a model, and the shared link syncs instantly, keeping your team up-to-date without resending links. ?? ?????????????? ???? ???????? ????: Now you can add comments and annotations in true 3D space! Simply open the editor, enable “Show Annotations,” and use the Crosshair Tool to select any part of the asset. Add messages, images, videos, and GIFs right onto the model for real-time feedback and clarity. ?? ?????????? ???????????? ???????? ???????? ??????????????: Share a link, and guest users can jump in to view and annotate, too. Even as anonymous users, they can identify themselves and collaborate seamlessly. Their comments join the conversation, making teamwork across organizations simple and effective. INTRACT empowers teams to work together in an intuitive, visual, and interactive way—enhancing how ideas flow and how assets evolve. ?? #INTRACT #3DCollaboration #DigitalInnovation #3DModeling #VirtualCollaboration #TechInnovation #LinkedIn

  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ?? ?????????? ???? ?????????? ??????????????'?? ???????????? ???????????????????? ???? 3?? ??????????????????????????! ?? At INTRACT Inc., we’ve made sharing 3D models simpler than ever. Whether it’s one asset or an entire presentation, our platform offers three streamlined ways to share, making it easy to keep everyone in sync. From dashboard controls to editor access, and even multi-file presentations, INTRACT Inc. has thought of everything for seamless collaboration. Check out our post below to see how we're making 3D project sharing easy and efficient for creative teams everywhere. #INTRACT #3dCollaboration #ugc #3DModeling

    查看INTRACT Inc.的组织主页

    120 位关注者

    ????????????????? ???? ???????????? ???????? ???????????? ???????? ????????????????? At INTRACT, we know the importance of efficient collaboration in 3D projects. That’s why we’ve made it incredibly easy to share 3D models—whether it’s a single asset or an entire presentation. With INTRACT, there are three streamlined ways to share: 1?? ???????????? ???????? ?????? ??????????????????: Access the share menu by clicking the ellipsis tool. From there, you can control sharing settings, disable or copy links, remake links, or directly send files to a collaborator’s email. 2?? ???????????? ?????? ???????????? ????????: In the editor, the share access control at the bottom allows you to manage sharing options just like on the dashboard, making it effortless to control access as you work. 3?? ?????????????????????????? ?????? ??????????-???????? ??????????????: Need to share multiple files in a 3D presentation? Simply select the files, and INTRACT creates a presentation link for you! The best part? Any updates you make sync automatically, so you only need to send one link. With INTRACT, you can seamlessly switch between UGC assets and 3D environments, enhancing the ease of sharing and collaboration. Check out the video for an example of how simple sharing in INTRACT can be! Click below to view the 3D presentation link (and feel free to comment)! https://lnkd.in/eZ2At3v3 #3DCollaboration #INTRACT #3DModeling #Innovation #DigitalCollaboration #TechInnovation

  • 查看INTRACT Inc.的组织主页

    120 位关注者

    ????????????????? ???? ???????????? ???????? ???????????? ???????? ????????????????? At INTRACT, we know the importance of efficient collaboration in 3D projects. That’s why we’ve made it incredibly easy to share 3D models—whether it’s a single asset or an entire presentation. With INTRACT, there are three streamlined ways to share: 1?? ???????????? ???????? ?????? ??????????????????: Access the share menu by clicking the ellipsis tool. From there, you can control sharing settings, disable or copy links, remake links, or directly send files to a collaborator’s email. 2?? ???????????? ?????? ???????????? ????????: In the editor, the share access control at the bottom allows you to manage sharing options just like on the dashboard, making it effortless to control access as you work. 3?? ?????????????????????????? ?????? ??????????-???????? ??????????????: Need to share multiple files in a 3D presentation? Simply select the files, and INTRACT creates a presentation link for you! The best part? Any updates you make sync automatically, so you only need to send one link. With INTRACT, you can seamlessly switch between UGC assets and 3D environments, enhancing the ease of sharing and collaboration. Check out the video for an example of how simple sharing in INTRACT can be! Click below to view the 3D presentation link (and feel free to comment)! https://lnkd.in/eZ2At3v3 #3DCollaboration #INTRACT #3DModeling #Innovation #DigitalCollaboration #TechInnovation

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