Hi folks. Grayson Schultz here. If you've visited the site at all in the last, say, nine months, the likelihood is that you have been seeing a lot of my work. Earlier this week - in fact, right after our last LinkedIn post went up - the Game Content Triggers Database site stopped loading. I've been panicking for two days, because I've put at least 15-20 hours a week into adding games to the database, doing outreach, and more for the last several months. There were games set up to post daily well into the month of October, and I had some volunteers excited about potentially starting work soon. I've reached out to the site's creator and manager Coty Craven multiple times, only to be left on read. Today, IGN Entertainment published the article I'm linking to below. Given the investigation into the accusations - and the lack of communication from Coty - I fully believe what is written is factual. This also likely means that the site was purposefully taken down, erasing months of work that I and others volunteered to do in the name of helping make gaming more accessible. I do not know if or when the site will return. If it does, I can assure y'all that there will be a rebrand and a renaming - and that it will not be connected with Coty at all. (To be fair, he really hasn't been involved in the last several months anyway.) While I (and others) continue to process what has happened, I ask that you make space for us to grieve the friendships and bonds that we thought were real. Thanks ?? https://lnkd.in/gBG5Wy8R
关于我们
Games should be fun—not negatively impact mental health—but unexpected traumatic or triggering content can cause anxiety, panic, or setbacks in therapy. To help players navigate this, our volunteer team of gaming and mental health experts is building a searchable database organized by game title, trigger, and content type, enabling informed, consensual gameplay.
- 所属行业
- 心理健康保健
- 规模
- 11-50 人
- 类型
- 教育机构
- 创立
- 2023
- 领域
- Mental Health、Video Games和Gaming
动态
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Have you visited our site lately? To date, we have 339 games listed, with games publishing every day from now into the month of October. And, we've got many indie and small creator-led games. https://lnkd.in/gMJJf5vD #Accessibility #Gaming
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Calling all UK folks!
? We're hiring! ? We're looking for two new people to join our team and support our mission to create a safer games industry and community. If you're interested, learn more here: https://lnkd.in/eSfGQ7Gg
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Play Safe转发了
Our co-founder, Olivier Nourry, had the honor and pleasure to participate to a panel at the #BGGOnlineSummit, hosted by Deja Kirk. Laura Kate Dale, Steven Spohn and Olivier discussed about why making games more accessible for every player is crucial, and how to make it real for all types of games and sizes of projects. Watch the replay here: https://lnkd.in/dEugpK9q Huge thanks to Black Girl Gamers for the invitation, and congrats for the flawless organization! #accessibility #gaming #accessibleGaming
The Importance of Accessibility in Gaming #BGGOnlineSummit
https://www.youtube.com/
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Play Safe转发了
?IT IS ALMOST TIME FOR THE IN-PERSON NOTHING WITHOUT US EVENT? Disability Pride Month is HERE! Grab your tickets here (they're free!): https://lu.ma/om1rr5ii More info here: www.nothingwithoutus.co.uk Schedule as text: 2pm Doors open!? 3-3:30pm "Neurodivergence in the Traditional Workplace" 3:40-4:10pm "Importance of audio Cues and Assists in Gaming" 4:20-4:50pm "What Does Accommodation Look Like" 4:50-5:30pm "BREAK" 5:30-6pm "A Rapid Fire History of Video Game Accessibility" 6:10-6:40pm "Game James - The Accessibility Way"
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We hit 300 games live on the site today! ?? https://lnkd.in/gMJJf5vD
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Play Safe转发了
I am unbelievably excited about doing this!
?ANOTHER TALK ANNOUNCEMENT? At our online event on the 13th of July the wonderful Beatrix Livesey-Stephens will be delivering a talk about how the history of disability and disability exclusion can help inform devs about designing for accessibility! www.nothingwithoutus.co.uk
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Play Safe转发了
Olivier Nourry and Timothée Lansiaux spoke to Ricardo Santos Silva from Anybrain about #accessibility in video games! Check-out the interview below
?? Number 3 of our series on #accessibility in #videogames! ?? This time we had the pleasure of talking with Games Accessibility Hub about the work that they are developing. From workshops to helping studios build accessibility features into their games since day 1! ?? Do you want to know more? Read here ?? #anybrain #gamesaccessibilityhub #gaming
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In retrospect, one of us may have been a little bit too excited about Still Wakes The Deep... because we already played it through and added it to the website! https://lnkd.in/gx6-zJHY #VideoGames #Accessibility #MentalHealth #StillWakesTheDeep Image description: the cover for the game Still Wakes The Deep, featuring a negative silhouette of a person in which an oil rig sits.
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