Pizza and a movie, anyone? ???? Yesterday at ESA HQ, our team came together to enjoy The Remarkable Life of Ibelin, a heartfelt documentary about Mats Steen, a young man with muscular dystrophy whose avatar, “Ibelin,” in World of Warcraft helped him build lasting friendships and a meaningful life online. This powerful story reminded us of the incredible connections and resilience fostered within virtual worlds. Now streaming on Netflix. Activision Blizzard | Microsoft
Entertainment Software Association
电脑游戏
Washington,District of Columbia 7,384 位关注者
We are the US video game industry, redefining the business and creative boundaries of entertainment.
关于我们
The Entertainment Software Association (ESA) serves as the voice and advocate for the U.S. video game industry. Its members are the innovators, creators, publishers and business leaders that are reimagining entertainment and transforming how we interact, learn, connect and play. The ESA works to expand and protect the dynamic marketplace for video games through innovative and engaging initiatives that showcase the positive impact of video games on people, culture and the economy. For more information, visit the ESA’s website or follow the ESA on Twitter @theESA.
- 网站
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https://www.theESA.com
Entertainment Software Association的外部链接
- 所属行业
- 电脑游戏
- 规模
- 11-50 人
- 总部
- Washington,District of Columbia
- 类型
- 非营利机构
- 创立
- 1994
- 领域
- Video Games、Technology、STEM Education、Job Creation和Economic Impact
地点
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主要
601 Massachusetts Ave NW
US,District of Columbia,Washington
Entertainment Software Association员工
动态
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76%. That’s the percentage of kids asking for video games this holiday season! ?? Our 2024 ESA Holiday Survey shows games topping wish lists, with young players excited to unwrap consoles, games, and more. To help parents gift confidently, we’re sharing tips for a safe and fun holiday season. Learn more: https://lnkd.in/e5NMZ6NC
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Entertainment Software Association转发了
Parents, we know you have a lot to juggle - so we’ve made it easier to find the information you need to help manage your kids’ video game experiences with newly optimized resources. We’ve updated ParentalTools.org with step-by-step guides on setting parental controls for your kids’ video game consoles. These guides walk you through setting controls to manage appropriate games (based on the ESRB-assigned age rating), screen time parameters, online communications, and spending money on in-game purchases and/or new games. Meanwhile, the updated Family Gaming Guide prioritized helping you find the information you need more quickly, such as tips to help you establish household rules, pick appropriate video games, keep your kids’ online game experiences safe, and more. Check out our latest blog for everything you need to know!
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???Exciting news for players worldwide! As proud members of the Global Video Games Coalition (GVGC), the ESA is thrilled to celebrate GVGC’s partnership with UNICEF and the #GameChangersCoalition. This transformative program aims to equip 3 million girls in emerging economies with essential learning and skills-building opportunities, empowering them to pursue careers in high-income, fast-growing industries like video games and tech. ? From playing to learning to earning, this partnership is truly game changing! ? Learn more about this partnership:?https://lnkd.in/eijB8fTr
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The official trailer is here!????ESA member company EA SPORTS is taking us inside Madden with?It’s in the Game, a four-part docuseries about the making of the iconic National Football League (NFL) video game series!????This exclusive look at the evolution of Madden NFL will stream on Prime Video & Amazon MGM Studios starting November 26th—just in time for the holiday season. ? More in Bleacher Report:
Madden NFL Show 'It's in the Game' Trailer and Release Date Revealed by Prime Video
https://bleacherreport.com
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Video games aren’t just fun — they bring people together. As ESA President and CEO Stanley Pierre-Louis shares, "Games and technology may have evolved since mom and dad played with physical cartridges when they were kids themselves, but the fun created by video games for families hasn’t changed." Check out our 2024 ESA Holiday Survey for tips on confident and safe gifting this holiday season. Learn more: https://lnkd.in/e5NMZ6NC #ESAHolidaySurvey #HolidayWishlist #VideoGames
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ICYMI: Last Month, ESA President and CEO Stanley Pierre-Louis teamed up with Laura Naviaux Sturr, GM of Operations at Amazon Games, for a fireside chat at #GamesBeatNext, discussing how popular video game IP is engaging new audiences and expanding opportunities across transmedia. Watch the full conversation here: #IntellectualProperty #IP
Amazon Games talks IP growth opportunities across five generations of gamers
https://venturebeat.com
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The findings of our 2024 ESA Holiday Survey are now out! ???? Every year, the ESA conducts this survey to gather insights into what kids want for the holiday season. This year, U.S. kids (ages 10-17) are sharing their top holiday wishes, with video game-related gifts once again leading the list. Our survey highlights the ongoing popularity of video games among young players and offers advice to help parents and caregivers feel confident about gifting video games this season. Check out the full survey results: https://lnkd.in/e5NMZ6NC #ESAHolidaySurvey #HolidayWishlist #VideoGames
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Entertainment Software Association转发了
Really exciting to see UNICEF harness the power of video games to develop and promote educational opportunities for girls and young women around the world. According to research by the University of Surrey, girls who play video games are three times more likely to pursue university STEM degrees, compared to non-gamers.?Looking forward to the success stories to come.?Thanks to the teams at Entertainment Software Association, Video Games Europe, and their member organizations for their commitment to creating opportunities for the next generation of creators and innovators. And thanks to Tatjana Sachse for her leadership of the Global Video Game Coalition.
Girls are three times less likely to be given a science-related toy. In a world, where 90 percent of jobs require digital competence, how can we work together to equip girls with the technological, business and leadership skills to thrive in a digital future? Yesterday, UNICEF and the Global Video Game Coalition (GVGC) announced their partnership to not only provide STEAM education through the medium of video games, but to also open career pathways for girls in the video game and tech sector. Let's work together to create an environment of unlimited digital possibilities for girls. Looking forward to working with Oumayma RAIMI-RODé Alex Lee Mariam Tabatadze. This is just the beginning.
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Exciting news! ESA member Amazon MGM Studios is taking us to the stars with a new TV adaptation of the iconic video game Mass Effect! ???? Video game adaptations are transforming Hollywood, bringing fresh storytelling to life for both video game enthusiasts and new audiences alike. After Amazon’s recent hit with Fallout, we can’t wait to see what’s next for the Mass Effect universe.? ? More details here: ? #MassEffect #VideoGameAdaptation #AmazonMGM #Fallout
‘Mass Effect’ TV Series in the Works at Amazon From ‘Fast & Furious 9’ Writer (EXCLUSIVE)
https://variety.com