Entertact的封面图片
Entertact

Entertact

平面设计

austin,texas 520 位关注者

We are your vision

关于我们

We are a design agency specializing in the gaming industry born with the dream to help the community of indie companies that want to have success and fight like real champions! sharing the same love and passion that we have (video games). We want to help you to grow and be part of your journey to achieve your goals and help you show your title and your company. Because all Pros start at level one, let us be your guide in this adventure to become the new hero of this history.

网站
https://www.entertact.com/
所属行业
平面设计
规模
2-10 人
总部
austin,texas
类型
私人持股
创立
2023
领域
Web design、Branding、Logo Design、PPC campaign、Game Pith Deck、Brochure design、UX UI Design、UI Design和3D Modeling

地点

Entertact员工

动态

  • 查看Entertact的组织主页

    520 位关注者

    More Business owners need to realize the importance of their site for their business, especially if they are a tech company. Your website is more than just a digital business card; it's how people look and know you will resolve their problems. This article discussed the importance of conducting a Site Design Audit and how this can multiply conversions tenfold.

  • 查看Entertact的组织主页

    520 位关注者

    Not every tech solution needs to be complex—sometimes, simplicity drives the biggest impact. Zenith is designed to help businesses streamline operations and fuel growth with secure, innovative solutions that just work. Why overcomplicate when efficiency is key? Let’s build smarter, not harder. ?? Explore our free resources now available on our website and take the first step toward optimizing your business. Have a project in mind? Let’s connect! ?? #Innovation #BusinessGrowth #TechSolutions

  • 查看Entertact的组织主页

    520 位关注者

    Hey Dreamers! ?? Not every project needs jaw-dropping animations—sometimes simplicity is the key. Meet Moralize is a marketing platform that hones in on top social media metrics and spots exactly where you can improve. We built a clean, user-friendly dashboard so you can find the must-know info in just a few taps. Got a SaaS project in mind? Send us a DM and receive a free concept for your first consulting with us! See the project in our dribbble page! https://lnkd.in/eX4EVG4i

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  • Entertact转发了

    查看Entertact的组织主页

    520 位关注者

    Hey, future designers! ??? UX/UI design isn’t just about making things look pretty—it’s about guiding users smoothly from point A to B. It’s a journey of self-learning, design thinking, and applying key principles that elevate every project. Here are some must-know design laws: ? Fitts's Law: Keep buttons & links close for quick taps. ? Hick's Law: Limit choices to reduce overwhelm. ? Jakob's Law: Stick to familiar design patterns. ? Miller's Law: Break info into bite-sized chunks. ? Zeigarnik Effect: Use progress bars & checklists to keep users engaged. We have a new Kit notification template for your startup. Use the link below to use it in your figma projects! https://lnkd.in/e6jpb37M

  • Entertact转发了

    查看Entertact的组织主页

    520 位关注者

    Hey, future designers! ??? UX/UI design isn’t just about making things look pretty—it’s about guiding users smoothly from point A to B. It’s a journey of self-learning, design thinking, and applying key principles that elevate every project. Here are some must-know design laws: ? Fitts's Law: Keep buttons & links close for quick taps. ? Hick's Law: Limit choices to reduce overwhelm. ? Jakob's Law: Stick to familiar design patterns. ? Miller's Law: Break info into bite-sized chunks. ? Zeigarnik Effect: Use progress bars & checklists to keep users engaged. We have a new Kit notification template for your startup. Use the link below to use it in your figma projects! https://lnkd.in/e6jpb37M

  • 查看Entertact的组织主页

    520 位关注者

    Hey, future designers! ??? UX/UI design isn’t just about making things look pretty—it’s about guiding users smoothly from point A to B. It’s a journey of self-learning, design thinking, and applying key principles that elevate every project. Here are some must-know design laws: ? Fitts's Law: Keep buttons & links close for quick taps. ? Hick's Law: Limit choices to reduce overwhelm. ? Jakob's Law: Stick to familiar design patterns. ? Miller's Law: Break info into bite-sized chunks. ? Zeigarnik Effect: Use progress bars & checklists to keep users engaged. We have a new Kit notification template for your startup. Use the link below to use it in your figma projects! https://lnkd.in/e6jpb37M

  • 查看Entertact的组织主页

    520 位关注者

    One of every designer’s must-haves is Freepik—a treasure trove of resources that saves you time on quick sketches, graphics, and more. Here’s a quick rundown of some excellent tools you might not know about: ? Animate Icon – A JSON library to bring your icons to life ? Figma Plugin – Easily insert photos, icons, and vectors ? AI Suite – Generate videos and images based on your prompts and style ? Mockup Library – Perfect for merchants, apps, websites, and more ? Background Removal Tools – Edit and remove backgrounds before downloading We have a new Kit notification template for your startup. Use the link below to use it in your Figma projects! https://lnkd.in/e6jpb37M

  • 查看Entertact的组织主页

    520 位关注者

    When designing any platform or app, notifications are key in guiding users through the experience—from updates to celebrations! ?? ? Well-designed notifications make users feel supported. ? Too many can overwhelm and annoy them. Finding the right balance is the secret to a seamless user experience! ?? ? Check out our new Notification Kit—now available in Figma! ?

  • 查看Entertact的组织主页

    520 位关注者

    Game projects are our toughest—and most rewarding—challenges. They demand time and skill in engines like Unity and Unreal and high-end graphic design for killer UIs. That's why we break the process into three streamlined phases to craft an amazing experience from start to finish. Before Game: Before the game starts, players can configure settings, visit the store, read the manual, choose game modes, and more to prepare and interact with the game's economy. In Game: All interactions that the player makes during gameplay. Here, we can find standard screens, such as the HUD, Pause, Inventory, Map, etc. After Game: This refers to any interaction that must be done after the game ends; here, we find the most common screens, such as the win/loss screen, rewards obtained, level-up, etc. Here our gift to you! know you can use our mobile game template available here! https://lnkd.in/eA7ymcVM Got a game idea? Slide into our DMs and let's bring your vision to life!

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