Cavalry的封面图片
Cavalry

Cavalry

软件开发

Cavalry is the blazingly fast and feature packed new motion design and animation application

关于我们

Cavalry is the new data driven motion design and animation application. Created by animators, for animators — Cavalry makes 2d animation smarter, easier and faster to produce. Design in real-time for advertising, mobile, data visualisation, web, broadcast, ui, generative art, experiential, games and more. Cavalry has been designed with data integration at its heart. Optimise creative dynamically and personalise content at scale without the constraints of uninspiring templates. Combine any creative with data from Google Sheets, CSV files or external APIs and output to multiple formats, languages and versions. Render one movie or thousands, in-app or via the command line.

网站
https://cavalry.scenegroup.co/
所属行业
软件开发
规模
11-50 人
类型
私人持股

Cavalry员工

动态

  • 查看Cavalry的组织主页

    8,596 位关注者

    Interesting use of Cavalry and Rive in the same workflow.

    查看Martin von Will的档案

    Art Director / Motion Designer / Animator

    My first attempt at combining Cavalry and Rive for interaction. By leveraging the procedural vector capabilities of Cavalry with the visual logic of Rive's state machine. ?? interactive version here: https://lnkd.in/ec2QMqxR (give it a moment to load) Thanks to Antonin Waterkeyn for the quick tutorial on the cable/thread technique and also the rive community for trouble shooting technical issues. #kinetictype #UI #motiondesign #rive #cavalryapp #typography #interactive

  • Cavalry转发了

    查看John Carlo Rocchetti的档案

    Full Stack Creator | Creative Direction, Motion Design, Cinematography, Editing, Photography, Web, Interactive, Print

    I've been enjoying learning Cavalry. It's a full-featured animation tool that excels at creating complex animations quickly. Its live playback allows you to iterate without the RAM tax. If you haven't played with it yet, I definitely suggest checking it out. Also, I'm at the stage in life where my son recommends music to me ?? this is apparently from the Minecraft soundtrack.

  • Cavalry转发了

    What if motion wasn’t just a nice detail — but a beautiful way to shape how we experience time in digital products? Another animation from my ongoing Time series — a small prototype for a pocket time machine. :) ? Modeled, animated and rendered in Cinema 4D & Redshift ? UI animation built in Cavalry using PP Supply Mono from Pangram.Pangram ? Final composition in Adobe After Effects ?#MotionDesign #TechDesign #CreativeTech

  • 查看Cavalry的组织主页

    8,596 位关注者

    Cavalry's traction over the last year has been incredible, in no small part down to the amazing community of artists like Elena Kudriavtseva ??

    查看Elena Kudriavtseva的档案

    Freelance Motion & Graphic Designer

    I’m writing a little recap of my 1,5 years using Cavalry app and I need your input! Seeing all the posts on social media and the stats from my Gumroad on the Cavalry app guide sales from the last month, I’m thinking the chasm was crossed and Cavalry is moving from the early adopters stage into early majority, or moved already? I’ve also been receiving more requests for potential Cavalry projects, and emails from the studios adding Cavalry creators to their rosters. The space feels different from what it was a year ago. So, tell me, did you start learning it? If so, why? Are you using it in any commercial projects, can you share? What are the challenges, good things, bad things? If you still haven’t tried it, why not? Are you just not interested/don’t see how it’s applicable for commercial work/overwhelmed with all the new software/don’t know where to start/something else? Or you are just an AE die-hard fan? What are your latest updates/thoughts on Cavalry? In the meantime, here is a little typography setup I did a few months back, it is pretty simple but took a while to get the right map for the Image Sampler and to fine-tune all the settings. And if you want to get the project file of this animation for free, check my post in Instagram with the instructions - https://lnkd.in/gCt9Wrih, or if you feel very generous, you can support me by buying the file here https://lnkd.in/gNc_KhsG :) Love!? Elena #cavalryapp #motiondesign

  • 查看Cavalry的组织主页

    8,596 位关注者

    Always great to see new work from Elena Kudriavtseva ??

    查看Elena Kudriavtseva的档案

    Freelance Motion & Graphic Designer

    Can you really be a motion designer and not have an intro on your own YT channel? Probably yes, but it felt weird, so I’ve designed and animated this one a few months back, and since the channel for now mostly focused on Cavalry tutorials, it just felt right to do the animation in Cavalry too. I know, no one wants to watch long intros and time is of the essence, so it’s only like 5 seconds long and hopefully gives some identity to the channel. And hopefully, I’ll release some new tutorials soon. And hopefully, you enjoy this intro as much as I do. Do you? Shoutout to Matt White’s script “benKo” that helped me to speed up the animation stage quite a bit. The whole draft/idea/music etc. process might have taken longer than the actual scene setup. Which is something I love about Cavalry - focusing on the idea/creative rather than the tedious animation/keyframing part. (and just like that I’m back to posting on LN after being away for 3 months, yay) #motiondesign #cavalry #cavalryapp #intro #animation

  • Cavalry转发了

    查看Erfan Talimi的档案

    Design leader | ex Adobe, YouTube, Behance

    Quick guide on what tools let you "visualize data" Tons of designers shared their recommendations after I asked them about their favorite tools. Quite humbling to realize I've never heard of them before. So I thought it might be helpful to others if I share a summary (with a little help of AI) Here's a simplified breakdown for all 8 tools. And at the bottom, you can find a guide on 'who should pick what'. ............. Category: MOTION & ANIMATION Cavalry (Most popular) https://lnkd.in/g9UQqrT6 → Best for: Advanced motion graphics and data-driven animation → Pros: Powerful parametric design, automation capabilities → Cons: Steeper learning curve → Difficulty: ??? Spline https://spline.design/ → Best for: Interactive 3D web experiences → Pros: Intuitive interface, web export, real-time collaboration → Cons: Limited for complex data analysis → Difficulty: ?? touchDesigner https://derivative.ca/ → Best for: Real-time interactive installations and performances → Pros: Extremely powerful for generative art and live data → Cons: Very steep learning curve → Difficulty: ????? ............. Category: CODE-BASED Three.js https://threejs.org/ → Best for: Custom 3D web visualizations → Pros: Powerful web graphics, huge community → Cons: Requires JavaScript knowledge → Difficulty: ???? Processing https://processing.org/ → Best for: Algorithmic visualizations and creative coding → Pros: Great for beginners to programming, strong artistic community → Cons: Limited compared to professional tools. → Difficulty: ??? ............. Category: DATA-FIRST RAWGraphs https://www.rawgraphs.io/ → Best for: Quick, code-free data visualizations. → Pros: Easy data import, vector export, no coding needed. → Cons: Limited customization. → Difficulty: ? ............. Category: DESIGN & PROTOTYPING Unicorn Studio https://lnkd.in/gy8r5pXE → Best for: UX/UI design with data visualization. → Pros: Designer-friendly, template-based. → Cons: Less powerful for complex analysis. → Difficulty: ?? Modyfi https://www.modyfi.com/ → Best for: Collaborative design with visualization components. → Pros: Team features, design system integration. → Cons: Not specialized for complex visualizations. → Difficulty: ? ............. ............. ............. Who should pick what: → Designers who don't code: RAWGraphs, Modyfi, Spline. → Motion designers: Cavalry, TouchDesigner. → Web developers: Three.js, Processing. → Complex data projects: TouchDesigner, Cavalry. → Beginners: RAWGraphs, Modyfi, Spline. Hope this is helpful to some. In case something is missing/wrong, feel free to comment and I'll update the list. Ps: Cover image by Saxon White

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  • 查看Cavalry的组织主页

    8,596 位关注者

    In good company here ??. Thanks Cosmonavt Studio

    查看Cosmonavt Studio的组织主页

    253 位关注者

    Who controls our tools? Are they built for the people, or for maximizing profits? Social media platforms like Meta and X (formerly Twitter) have deprioritized fact-checking and ethical responsibility, turning their ecosystems into engagement-driven profit machines. As misinformation spreads unchecked, many users are looking for decentralized, ethical alternatives like Mastodon and Pixelfed—platforms designed to foster genuine connections, not endless scrolling. The same question applies for design. For years, Adobe has been the go-to for designers, a powerhouse shaping the creative industry. But as subscriptions rise, innovation stagnates, and AI gimmicks overshadow real usability improvements, it’s time to ask: Are these tools truly serving us? At Cosmonavt, we believe creative tools should empower, not exploit. That’s why we’ve been exploring ethical alternatives—Cavalry for motion graphics, Affinity for design, and Blender for 3D. These tools prioritize usability, affordability, and transparency, offering a fresh perspective on what’s possible. We’re not here to tell you to ditch your workflow, but what if there’s a better way? What if the tools you use aligned with your values? Would you consider making the switch? See our opinion in the article in the comments. #ethicaldesign #designtools #creatorsfirst #futureofdesign #futuretools #cavalry #mestodon #pixelfed #adobe #illustrator #photoshop #aftereffects #blender #meta #x #twitter #profits #maximizingprofits #ethics #subscription #opensource #workflow #tools #motiongraphics #branding #strategy #logodesign #europe #tech #startups

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