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Camouflaj

Camouflaj

电脑游戏

Bellevue,WA 2,290 位关注者

关于我们

Camouflaj makes high quality, meaningful games for the global audience. Our first game, RéPUBLIQUE, was initially released in five episodes on iOS and Android and was later ported to the PC, PS4, Mac, Stadia & Nintendo Switch. (https://www.youtube.com/watch?v=LFOkOMByM14) RéPUBLIQUE VR followed, appearing on Oculus Quest, PC and PSVR. In 2020, we released MARVEL'S IRON MAN VR for PSVR which won 5 "Best PSVR Game" awards that year. (https://www.youtube.com/watch?v=XKweI52dP1U) Now, Camouflaj employs over 60 developers who are hard at work on our exciting new AAA VR project.

网站
https://Camouflaj.com
所属行业
电脑游戏
规模
51-200 人
总部
Bellevue,WA
类型
私人持股
创立
2011

地点

Camouflaj员工

动态

  • Camouflaj转发了

    查看Ryan K.的档案

    Senior Sound Designer @ Camouflaj (Meta/Oculus Studios) | Haptics Designer | Building the Future Connecting People Through Sound

    So pleased to report that the audio team at Camouflaj have been nominated for two Motion Picture Sound Editors Golden Reel awards for our work on Batman: Arkham Shadow. We are nominated in the following categories: #1 Outstanding Achievement in Sound Editing - Game Effects/Foley? Here's everyone named in this nomination and whose contributions to Arkham Shadow's audio were critical to its success. (This is not a complete list of contributors) Julian Korzeniowsky Ryan K. Haroon Piracha Tyler Hayden Kyle Lammerding Scott V. Gilmore Ryan McSweeney Travis Naas Matthew Wright Stefan Rutherford Lee Banyard Alex Stopher Jon Ruse #2 Outstanding Achievement in Sound Editing - Game Dialogue Congrats to all the nominees, and the many extremely talented folks who helped Camouflaj get the GOTY-winning Batman: Arkham Shadow out the door last year.

    查看Mark Camperell, CAS MPSE ?? GDC的档案

    Empty Sea Audio | MPSE Board of Directors | IATSE Local 700 (MPEG)

    Immensely proud of my team at Empty Sea Audio, LLC for hauling in a Motion Picture Sound Editors Golden Reel Award Nomination for our dialogue editing work on Batman: Arkham Shadow! Great job everyone and many thanks to Camouflaj and The Halp Network for the opportunity! The team on this one: Amanda McDonnell Austin Krier, MPSE Charlie Gondak Daniel Khim Kerri Shak Matthew Kulewicz, MPSE Ryan Ongaro

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  • 查看Camouflaj的组织主页

    2,290 位关注者

    ??????

    查看Eren Kose的档案

    Content Creator

    I had an amazing opportunity to sit down with Ryan Payton, Founder and Studio Head of Camouflaj, to chat about Batman: Arkham Shadow. We went over some Easter Eggs in the reveal trailer and big teases for #SummerGameFest: https://lnkd.in/ejQ2Nef9 A huge thank you to the folks at Meta for helping organize this and for being so kind throughout the entire process, it was a blast to make this video!

  • Camouflaj转发了

    查看Ryan Payton的档案

    Founder & Studio Director of Camouflaj

    After years of working in secrecy, I'm happy to finally be able to say that Camouflaj's next game is BATMAN: ARKHAM SHADOW, and it’s coming exclusively to Meta Quest 3 later this year. Here's our brand new teaser trailer: https://lnkd.in/ge6CzkYq Collaborating closely with WB Interactive Entertainment and DC Comics, we aim to deliver nothing else than an authentic new entry in the celebrated Arkham franchise, something that the series’ millions of fan know is no easy feat. The prospect of adding a new chapter to such a storied franchise is exhilarating. (And it’s been a lot of fun.) We're committed to building upon the beloved foundation laid by the legendary team at Rocksteady, and driven to do it justice. From the start, Batman: Arkham Shadow has been crafted to be the ultimate VR game and take full advantage of Meta Quest 3. We're leaning heavily into our eight years (!) of dedicated VR game development history to create a distinctly Arkham-feeling game that leverages the immersive magic only VR can provide. I remember fondly the day an Oculus Rift DK1 arrived at our dingy offices in 2013, when Ezra plugged it into a mid-development build of Republique. Walking the halls of that world fully enveloped in VR, we were awed by the possibilities. I couldn’t have imagined then, that ten years down the line, we’d be preparing Camouflaj’s third major VR game for release. Batman: Arkham Shadow is the largest Camouflaj development project to date and marks our second release as a first party member of Oculus Studios, following 2022’s critically-acclaimed release of Marvel’s Iron Man VR for Quest 2. For those of you who have asked, being part of Meta has been absolutely terrific. I’m thankful my core thesis for joining Meta has thus far proven true: becoming a first-party studio has further enabled Camouflaj to pursue our goals of creating high quality, meaningful games. Without the unwavering support of company leadership, the central Oculus Studios team, and our sister studios, we wouldn’t be where we are today. As always, thank you for your support of Camouflaj over the years.

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