Imagine being able to visualize before you build, predict failures before they happen, and optimize operations in real time—all before making costly decisions. Digital Twins are revolutionizing industries beyond entertainment and gaming, making them an essential skill for CG artists and professionals looking to expand into cutting-edge fields like simulation, automotive, and enterprise visualization. Thanks to advances in game engines, AI, and real-time technology, Digital Twins are rapidly transforming how businesses simulate and interact with the physical world. From city planning and industrial automation to virtual production and beyond, their impact is growing across nearly every industry. Join GIS Architect/Engineer/CG Supervisor and CG Pro co-founder Edward Dawson-Taylor for an exclusive free webinar next Wednesday, where he’ll break down Digital Twins, Unreal Engine, and Cesium, and show you how these tools are shaping the future. Don’t miss out—reserve your spot today!
CG Pro
教育业
Los Angeles,CA 2,705 位关注者
Virtual Production/VFX School providing students and companies premium Unreal Engine training in games, broadcast, etc
关于我们
We are a virtual production and game school that offers live Zoom courses taught by top industry professionals. Our courses cover a wide range of topics including Unreal Engine, Blender, Houdini, visual design, simulation, broadcast, and architecture. Our unique X factor is that we teach all our courses live through Zoom, providing an immersive and interactive learning experience. Whether you're an individual looking to enhance your skills or a business looking to train your employees, we offer customized courses for all levels. Our courses are designed to provide students with practical, hands-on experience and real-world applications. We cater to both B2B and B2C clients, providing customized courses for businesses looking to train their employees or individuals looking to enhance their skills.
- 网站
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https://www.becomecgpro.com/
CG Pro 的外部链接
- 所属行业
- 教育业
- 规模
- 2-10 人
- 总部
- Los Angeles,CA
- 类型
- 教育机构
- 创立
- 2021
- 领域
- Unreal Engine、VFX、Houdini和Blender
地点
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主要
US,CA,Los Angeles,91364
CG Pro 员工
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Michael Baron
Helping Cutting-Edge Companies Scale
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Gregg Katano
CEO | Founder, Cosmos Collab; Head of Bus. Dev. / Marketing, STYLY, U.S.; Exec. Committee / Chair, Events, TV Academy-Emerging Media; Chair, SVG…
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Jacqueline Cooper
Co-Founder of CG Pro (Training, Development, Consulting, Systems Integrators for Efficiency and Automation/AI)
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Florian Becquereau
2025 Unreal Authorized Instructor. Game Developer and Instructor specializing in C++, Unreal Engine 5, Unreal Editor for FortNite, Verse
动态
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CG Pro 转发了
Learn?cloth and fur simulation while?building in a supplied winter scene with CG and Realtime Supervisor Scott Rosekrans! In this 2-part workshop, you'll learn how to... - Create custom cloth pieces in Marvelous Designer - Apply cloth assets to Metahumans in Marvelous Designer - Set up and work with Cloth assets in Unreal - Create Fur in Blender - Import and apply Fur in Unreal - Create a Fur material - Create a custom wind solver using Niagara Join us April 5 and 12 for 6 hours of instruction time. Sign up here: https://hubs.ly/Q03dMcrK0
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Learn?cloth and fur simulation while?building in a supplied winter scene with CG and Realtime Supervisor Scott Rosekrans! In this 2-part workshop, you'll learn how to... - Create custom cloth pieces in Marvelous Designer - Apply cloth assets to Metahumans in Marvelous Designer - Set up and work with Cloth assets in Unreal - Create Fur in Blender - Import and apply Fur in Unreal - Create a Fur material - Create a custom wind solver using Niagara Join us April 5 and 12 for 6 hours of instruction time. Sign up here: https://hubs.ly/Q03dMcrK0
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Jack Dartford joined us on the CG Pro Podcast recently and discussed how technology and storytelling intertwine, and the future of virtual production. Where do you predict the industry will move to next? Watch the full video on our YouTube. https://hubs.li/Q03dXCmN0
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??FREE lesson on Level Design Mechanics with Creative Director John Waynick at the next Open Day. John will demonstrate a conceptual approach to event-based mechanics in Game Dev, showing how he works with assets in action. OPEN DAY: ?? Date: Tuesday, April 1 ? Time: 5PM PT ?? Location: Zoom RSVP ?? https://hubs.li/Q03dNV0f0
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CG Pro 转发了
Why do the hard stuff? If it were easy, everyone would be doing it. We set out on an expedition to #Europa in 2023. We arrived there in 2024. It's 2025, and we now have a story to share. The film will soon hit festivals, and an audience will witness the magic produced by the efforts of a team that grew in size and reached numbers beyond "300." Though we didn't battle like the Spartans, we had our fair share of battlegrounds to defend and territories to gain control over. The battle report is out for our colleagues to use, allowing them to take from it the hard-earned knowledge and know-how made possible by the support of numerous partners, volunteers, industry mentors, and artists. There isn't a better war reporter at the frontlines of technological innovation in media and entertainment than Noah Kadner. We were fortunate to have him drop by the stage, interview the key players, and, over the following months, gather insights on how things evolved through the various phases of the production to compile the most relevant findings and insights into a concise, informative, and easy-to-digest white paper from ETC - Entertainment Technology Center @ USC designed by Yeji Seo. Writer-director: Jacqueline Elyse Rosenthal Executive Producers: Erik Weaver and Tom Thudiyanplackal Co-Executive Producer: Christina Lee Storm Producers: Shannon Morrall and Tingting Lyu Co-producer: Jeremy Boros Director of Photography: Erik "Wolfie" Wolford Production Designer: Angran Li Virtual Art Director: Qiqi Wang (Kristin) VFX Supervisor: Eric B. Roth VP Supervisor: Rene Hernandez Production Technologist: Dane Brehm (Cintegral Technologies) VP Producers: MC D. and Seleny Xie VAD Supervisor: Daniel Langhjelm Post Production Supervisor: Daniel De La Rosa Unit Production Manager: Edie Meadows Editors: Vanessa kao and Apirl Liu Line Producers: Ari Johnson and Care Dorghalli And so many more wonderfully gifted and highly skilled individuals... I'll post the credits video here soon. I am ever so grateful for the commitment to excellence and the passion for movies everyone brought to the film. #virtualproduction #ICVFX #OSVP #LEDvolume #innovation #technology #breakthrough #research #workflow #strategy #efficiencies #imagebasedlighting
I had the honor of collaborating with Erik Weaver and the ETC team on a white paper for Europa, a short film exploring advanced virtual production workflows. The paper is finally out and ready to download! Some highlights: ?? Europa explored OSVP 2.0: metadata/ontology workflows, AI environments, remote collaboration, IBL, and camera/lens metadata optimization. ?? Chosen by ETC - Entertainment Technology Center @ USC for educational value and testing black levels on LED panels for realistic storytelling. ?? Pre-production involved AI tools like Stable Diffusion AI, collaborating with the VAD to create digital/physical environment integration. ?? Metadata and ontology systems via Konsol enabled real-time data integration between physical and digital elements. ?? Collaboration with Sony’s Innovation Studios Stage 7, using Pixomondo’s LED volume and Torchlight for previsualization. ?? Cinematography tackled anamorphic lens distortion, IBL, and integrating physical/virtual lighting via DMX and RGB-HSV conversions. ?? Cloud-based workflows enabled 24-hour production cycles with remote New Zealand and India teams. ?? AI tools (Runway ML, Cuebric, Topaz Labs) used for generative content, compositing, upscaling, and editorial enhancement. ?? AI-driven metadata systems enhanced asset management and scene identification with Avid and Universal Studios. Interviewees include: Erik Weaver, Tom Thudiyanplackal, Christina Lee Storm, Jacqueline Elyse Rosenthal, Erik "Wolfie" Wolford, Vanessa kao, Angran Li, Kristin Wang, Eric B. Roth, Dane Brehm, MC D., Tim Kang, Daniel De La Rosa, Spencer Stephens, Pete Harrow, Devon Mathis, Jason Fotter, Jeremy Stapleton, ASA BAILEY, Gary Palmer, Tony Martinez, Ian Sansavera, Steve Mangurten. Companies mentioned: Sony, PIXOMONDO, Torchlight, CG Pro , ROTU, Qube Cinema, Davant Systems, The Rebel Fleet, Konsol, Aputure, Bind Studio, Cintegral, Runway, Electric Sheep, Universal Studios Hollywood, Avid. This publication is 100% free, so please grab your copy here: https://lnkd.in/gdcH-CFP #virtualproduction #ledwalls #cinematography #ai #usc #education #filmmaking
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Our beginner students created these projects, and you could be next! Learn how in our Unreal Engine: Fundamentals course. This 5-week course will help you hit the ground running with UE5, CG, and VFX. We've also added a guest lecture with Technical Artist Tim Riopelle on AI pre-visualization! Class begins April 13; learn more: https://hubs.ly/Q03dLT_W0
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Did you know that our partners at CenterGrid provide workstations based by overall fee not hours used when you take a CG Pro course? Don't let having a Mac stop you from learning Unreal Engine!! Eric Pinkel
?? Real-Time Cloud Rendering for Large-Scale VR Production ???? 700,000+ 8K stereo frames rendered over every night. 300+ artists collaborating in real-time. 100+ cloud workstations scaling dynamically. This is the future of VFX production—powered by the cloud. Discover how high-performance Virtual Studio workstations are transforming large-scale VFX with: ? On-demand GPU power for artists & rendering ? Low-latency collaboration across global teams ? Enterprise-grade security for your IP ?? Read the full story here: https://lnkd.in/e3HCS7fv https://centergrid.com/ #VFX hashtag #CloudRendering hashtag #VirtualProduction hashtag #RemoteCollaboration hashtag #AI hashtag #CenterGrid hashtag #FilmTech hashtag #CloudVFX
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We're proud to announce that CG Pro is now a Cesium Certified Developer! This certification validates a developer's excellence in building with Cesium. The CG Pro mission is to bring together high precision and high fidelity through CG training, consulting, and development. From Digital Twins and simulation to AI and mixed reality, our consulting and training help teams master real-time 3D, GIS, and AI-powered solutions in visualization.
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The latest innovations in 3D aren't in entertainment or gaming... they are in industries like construction, manufacturing, and aerospace using Digital Twins. This is the technology you need to know to be up-to-date. This free webinar with ?CG Pro Founder and Digital Twins pioneer Edd Dawson-Taylor is for you if you want to apply your existing skills in a new way or want to explore the latest technology in your industry.
Digital Twins 101
www.dhirubhai.net