What are the best practices for lighting hard surface models?
Lighting is a crucial element of 3D graphics, especially when it comes to hard surface models. Hard surface models are those that have sharp edges, smooth surfaces, and geometric shapes, such as vehicles, weapons, robots, and architecture. They require different lighting techniques than organic models, which have more natural curves, textures, and details. In this article, you will learn some of the best practices for lighting hard surface models in any 3D software, such as Blender, Maya, or 3ds Max.