Once you have chosen your animation style and duration, you need to test and refine your animation to make sure it works well and meets your design goals. To do this, you can use different methods and tools such as prototyping, user testing, and iteration. Prototyping tools such as Figma, Adobe XD, or Keynote can be used to create a mockup or demo of your animation. User testing tools such as UserTesting, UsabilityHub, or Lookback can be used to collect feedback and data from real or potential users. Iteration tools such as Google Analytics, Firebase, or Mixpanel can be used to measure and monitor your animation performance. By testing and refining your animation, you can ensure that it is clear and understandable, relevant and useful, consistent and coherent, and smooth and seamless on the device and screen size.