A third way to test your UV stitching is to use a 3D painting software, which is a program that allows you to paint directly on your model. A 3D painting software can help you see how your texture will look on your model, and how it will react to lighting and shading. You can use a 3D painting software to paint over the seams, blend the colors, add details, and fix any errors in your texture. Some examples of 3D painting software are Substance Painter, Blender, ZBrush, and 3D-Coat. To use a 3D painting software to test your UV stitching, you need to export your model and your UV layout from your 3D software, and import them into the 3D painting software. Then, you can apply a base color or a material to your model, and start painting on it. You can also use brushes, stencils, stamps, or masks to create different effects. You should check your painting from different angles and distances, and see how it looks on your model. If your painting looks smooth and seamless on your model, it means your UV stitching is fine. If not, you need to go back to your 3D software and stitch again.