How can you paint textures in 2D software without visible UV seams?
If you are a 3D modeler, you probably know the importance of UV mapping for creating realistic and detailed textures for your models. UV mapping is the process of unwrapping a 3D surface into a 2D plane, so that you can apply a texture image to it. However, UV mapping can also create some challenges, such as visible seams, distortion, and stretching. How can you paint textures in 2D software without visible UV seams? In this article, we will show you some tips and tricks to achieve seamless textures using 2D software like Photoshop, GIMP, or Krita.