How can you model real-world objects using 3D scanning?
3D scanning is a technique that allows you to capture the shape, size, and texture of real-world objects and convert them into digital models. It can be useful for creating realistic assets for games, movies, or simulations, or for preserving historical artifacts, cultural heritage, or personal memories. But how can you model real-world objects using 3D scanning? In this article, we will explore the basic steps and tools involved in this process.
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Mike AnnearFounder - Principal Modeller / Authorised Rhino 3D Trainer - Scan2Model
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Alessandro FarinaProduct Designer with a background in Architecture and Interior Design actively looking for a new challenge
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Basim H.Engineering Product Manager - Specialized in Engineering development projects. Systems Engineer, Industrial Automation…