How can you apply the constructivist approach to game-based learning in special education?
Game-based learning (GBL) is a pedagogical strategy that uses digital or non-digital games to engage learners in meaningful and interactive experiences. GBL can enhance the motivation, collaboration, problem-solving, and creativity of students, especially those with special educational needs (SEN). However, not all games are equally effective for learning. To design and implement GBL that supports the diverse needs and abilities of SEN students, you need to adopt a constructivist approach. Constructivism is a learning theory that emphasizes the active role of learners in constructing their own knowledge and understanding through social and experiential contexts. In this article, you will learn how to apply the constructivist approach to GBL in special education by following these four steps: