One of the advantages of games as a storytelling medium is that they allow players to influence the outcome of the story. You can use this interactivity to create a more immersive and personalized story for your players. You can adapt your story to player actions by using feedback, consequences, and branching paths. Feedback is the way you communicate the results of player actions, such as through dialogue, sound, or animation. Consequences are the effects of player actions on the game world, such as changing the environment, the relationships, or the events. Branching paths are the different options or outcomes that players can choose or achieve, such as different endings, quests, or allies.