Self-driving cars can be seen as reinforcement learning agents, that need to learn how to navigate complex and dynamic environments, such as roads, traffic, pedestrians, and weather conditions, while optimizing for safety, efficiency, and comfort. The actions that the self-driving car can take include steering, accelerating, braking, changing lanes, or signaling. The reward function that evaluates the self-driving car's behavior can be based on various criteria, such as avoiding collisions, obeying traffic rules, minimizing fuel consumption, or reaching the destination in time.
One of the challenges of applying reinforcement learning to self-driving cars is that the environment is too large and complex to model accurately and exhaustively. Therefore, some researchers have proposed to use simulation-based reinforcement learning, where the self-driving car learns from synthetic data generated by a realistic simulator, before transferring its knowledge to the real world. Another challenge is that the reward function may not capture all the nuances and trade-offs of human driving preferences and ethics. Therefore, some researchers have proposed to use inverse reinforcement learning, where the self-driving car learns from observing and imitating human drivers, or interactive reinforcement learning, where the self-driving car learns from human feedback and guidance.