What do you do if logical reasoning isn't working in your level design and puzzle creation?
When you're knee-deep in game design, particularly in level design and puzzle creation, it's not uncommon to hit a creative wall. Logical reasoning, a cornerstone of good game design, can sometimes lead you down a dead-end street. You've plotted all possible outcomes, mapped every player action to a consequence, and still, the level or puzzle feels lackluster or unsolvable. What do you do when the tried-and-true methods of logic don't yield the engaging gameplay experience you're aiming for? This article will explore alternative strategies to reinvigorate your game design process and keep players hooked.