What are the best practices for rigging a character in game engines?
Rigging a character in game engines is a crucial step to bring your 3D models to life and make them ready for animation. However, rigging can also be a complex and time-consuming process that requires careful planning and attention to detail. In this article, you will learn some of the best practices for rigging a character in game engines, such as how to create a clean and efficient skeleton, how to apply skinning and weight painting, how to use blend shapes and drivers, and how to optimize your rig for performance and compatibility.