What are the best practices for optimizing shaders for game engines?
3D modeling is a creative and technical process that involves creating and manipulating digital representations of objects, characters, environments, and effects. One of the key aspects of 3D modeling is applying materials and shaders to different objects, which can enhance the realism, style, and performance of your 3D scenes. In this article, you will learn how to apply materials and shaders to different objects in the context of 3D modeling, as well as the best practices for optimizing shaders for game engines.