What are the best practices for designing gacha games that balance player satisfaction and monetization?
Gacha games are a popular genre of online gaming that involve random loot boxes or draws that reward players with various items, characters, or currencies. They are often free-to-play but rely on microtransactions and in-game purchases to generate revenue. However, gacha games can also trigger psychological effects such as addiction, frustration, or regret among players who spend real money or time on them. How can gacha game developers design their games in a way that balances player satisfaction and monetization? Here are some best practices to consider.