How do you inspire game developers and publishers to prioritize accessibility and inclusivity?
Making games accessible and inclusive is not only a moral duty, but also a smart business decision. More than a billion people worldwide have some form of disability, and many more face barriers due to language, culture, age, or other factors. By designing games that cater to diverse needs and preferences, you can reach a wider audience, improve user satisfaction, and foster a positive social impact. But how do you inspire game developers and publishers to prioritize accessibility and inclusivity in their projects? Here are some tips and best practices to help you make the case and implement the change.