How can you use a call stack to debug your game?
If you are a game developer, you know how frustrating it can be to encounter a bug in your code that crashes your game or causes unexpected behavior. How can you find and fix the source of the problem quickly and efficiently? One of the most useful tools for debugging is the call stack, which is a data structure that keeps track of the functions that are called and returned in your program. In this article, you will learn how to use a call stack to debug your game, and what are some of the common errors and pitfalls to avoid.