To apply anticipation in your animation, you need to consider three main factors: the type, the amount, and the timing of anticipation. The type of anticipation depends on the nature and purpose of the main action. For example, if the main action is a simple gesture, such as a nod or a wave, the anticipation can be subtle and direct, such as a slight tilt or a small lift of the arm. If the main action is a complex or powerful movement, such as a kick or a swing, the anticipation can be more elaborate and indirect, such as a twist or a curve of the body. The amount of anticipation depends on the intensity and impact of the main action. For example, if the main action is a gentle or slow motion, such as a hug or a walk, the anticipation can be minimal and short, such as a lean or a step. If the main action is a strong or fast motion, such as a punch or a run, the anticipation can be maximal and long, such as a wind-up or a sprint. The timing of anticipation depends on the style and mood of your animation. For example, if your animation is realistic and dramatic, the anticipation can be smooth and natural, such as a gradual and consistent build-up of energy. If your animation is stylized and comedic, the anticipation can be snappy and exaggerated, such as a sudden and unexpected burst of movement.